The camera's movements are awkward

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The camera's movements are awkward, and it gets stuck on things like trees and small inclines. You can't queue up multiple commands for party members, either—which means micromanagement, micromanagement, and more micromanagement. I want to feel like a wily battle commander, damn it—not an out-of-shape hiker who is also the world's most incompetent ghost.runescape players have also wailed and mashed keys over limited click-to-move and auto-attack functionality. Basically, they were hoping for something more along the lines of Dragon Age: Origins' PC control scheme, which Inquisition's seemed to be heavily based on—at least, from a tactical point of view. Obviously, that's not what they got. BioWare has acknowledged that the PC controls need work, and they said they'd get on that in earnest after patch two.Patch three, which came out a couple days ago, brought us... a walk/run toggle. That's it, at least on the controls side of the equation. It's a nice little touch, yes, but modders had previously made one themselves that included walk, run, and jog. Meanwhile, much bigger issues remained unresolved. Given that, again, patch three also brought its own handful of glitches, runescape players spoke out with renewed ire.I got in touch with BioWare about its plans for Dragon Age: Inqusition's PC version in the future, especially in light of the fact that each step forward seems to be accompanied by one or one-and-a-half steps back. On the topic of new glitches repeatedly creeping into the runescape Old School RS Gold game, they said that sometimes it's simply unavoidable. Dragon Age: Inquisition is an enormous runescape game, a BioWare rep told me via email. We test to the best of our ability. Some things, like the crafted shield bug, [are very hard to isolate and reproduce]. This makes testing those specific issues very difficult. As for the improved controls, UI, and other elements fans have repeatedly asked for, BioWare was worrisomely hesitant to go into specifics. I asked if a better UI, an overhauled tactical view, click-to-move functionality, and better auto-attack were in the works, and all the developer offered was, We're continuing to work on further improvements to the PC experience for our runescape players. Huh. They also wouldn't detail how long they plan to keep plugging away at the PC version of Dragon Age: Inquisition, instead merely saying that they're always listening to fans and are committed to giving them a great experience with our runescape games. If nothing else, on their forums BioWare said better mouse-and-keyboard controls and other key issues are still a priority for them. Patch three got developed over the holidays, they added, so it was tough to make any big additions or changes.That, at least, is encouraging, even if people are getting justifiably impatient after months of waiting. Here's hoping BioWare sees fit to open up more about their plans soon. PC runescape gamers are notoriously hard to please, but even a little focus on the platform goes a long way.

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