blade soul 's Entries

2 blogs
  • 12 Sep 2016
    There are way more people who like a nice boxing (consensual 1vs1) or football match (consensual group pvp) whether GvG or small groups (even games like H1Z1 famous pvp mode is organised and you know what you are getting into), their gaming counterparts like moba or fps is famous and a constant in the top twitch charts for reasons and get to become famous esports, people like to know what they are going to get in term of pvp, hop on and do a match Cheap Albion Online Gold. Whether is being a football player, a boxer, an entrepreneur, an office worker or a farmer, these are all jobs that are seen on positive side by the big public, people want to learn more about and become better at it. How many people are interested at becoming a better thief or thug or writing self-help books about it? Because that's what ganking/open world pvp is perceived overall. This game to survive and thrive in the long term needs to cater and expand on consensual pvp big or small with new systems and expand pve, sandbox and economic elements as it has got a core framework even if small. The open world small pvp is also good to have to add this side of realism but it needs to be very limited, as it's as limited in real life (how much time you are in unsolicitied fights compared to other activities in your life?). As most of you do not like to pick up fights on the street or get robbed at gunpoint, same happen for most people with their virtual experiences, the thrill you are all talking is because you know YOU ARE MOST LIKELY TO BE ON THE WINNING SIDE against the largest more casual users and take advantage, it's just selfish of you and is likely going to bring the developer to a path of bankruptcy. If this game focus on any sort of strong ganking preposition in yellow/red, will die down out of its niche focus because hardcore are the ones who would play after the novelty disappears, and the hardcore would be good enough to be self-sufficient without buying gold, there wouldn't be any major profit mechanism for SBI. You would probably enjoy the game yes, but you would put SBI in a tight spot to keep maintaining the game. This is pretty much what happens when niche pvp loot games focus on their niche to Buy Albion Online Silver, extremely bugged, incomplete with horrible experiences, save for those few thousands who just like it. Well, few thousands are not going to keep the business up and running. It's really a challenge for SBI to combine sandbox and pve expectations and open world pvp/ganking expectations as they are two separate beasts that clashes. In my opinion this game needs to focus 50% consensual pvp modes, 30% pve and 20% open world pvp to be successful. Clear separation is necessary which is what looks like they are trying to do, obviously making some upset in the process. This all needs balance and refinements, but the direction is good for a decent long term if they are able to keep things going with good updates/expansions. And please let's stop whining about the world size, we have no idea of the population at release and they need to be ready with their estimate, they cannot just spin another set of servers if servers are peaking bad, there are no channels/multiple servers setup in here. They need to get ready with a reasonable world size for larger estimated population. You do not want to open up the gates and find out that everyone is totally crammed that can bring even more issues and huge backfire. And while we are at it, let's say that the game also needs to be popular and cater the more casual/noob playerbase who actually pay for the gold more, and therefore bring interest of the botters if the game is popular and got demand, which in turn bring money buying accounts that will be wiped by the company anyway, but at least they try and bring more in. This is an additional source of profits. Please note, I'm not trying to cater my playstyle, I'm completely happy with strong open pvp, it just not sensible or making enough business sense going the route some of you guys want in my opinion.
    529 Posted by blade soul
  • There are way more people who like a nice boxing (consensual 1vs1) or football match (consensual group pvp) whether GvG or small groups (even games like H1Z1 famous pvp mode is organised and you know what you are getting into), their gaming counterparts like moba or fps is famous and a constant in the top twitch charts for reasons and get to become famous esports, people like to know what they are going to get in term of pvp, hop on and do a match Cheap Albion Online Gold. Whether is being a football player, a boxer, an entrepreneur, an office worker or a farmer, these are all jobs that are seen on positive side by the big public, people want to learn more about and become better at it. How many people are interested at becoming a better thief or thug or writing self-help books about it? Because that's what ganking/open world pvp is perceived overall. This game to survive and thrive in the long term needs to cater and expand on consensual pvp big or small with new systems and expand pve, sandbox and economic elements as it has got a core framework even if small. The open world small pvp is also good to have to add this side of realism but it needs to be very limited, as it's as limited in real life (how much time you are in unsolicitied fights compared to other activities in your life?). As most of you do not like to pick up fights on the street or get robbed at gunpoint, same happen for most people with their virtual experiences, the thrill you are all talking is because you know YOU ARE MOST LIKELY TO BE ON THE WINNING SIDE against the largest more casual users and take advantage, it's just selfish of you and is likely going to bring the developer to a path of bankruptcy. If this game focus on any sort of strong ganking preposition in yellow/red, will die down out of its niche focus because hardcore are the ones who would play after the novelty disappears, and the hardcore would be good enough to be self-sufficient without buying gold, there wouldn't be any major profit mechanism for SBI. You would probably enjoy the game yes, but you would put SBI in a tight spot to keep maintaining the game. This is pretty much what happens when niche pvp loot games focus on their niche to Buy Albion Online Silver, extremely bugged, incomplete with horrible experiences, save for those few thousands who just like it. Well, few thousands are not going to keep the business up and running. It's really a challenge for SBI to combine sandbox and pve expectations and open world pvp/ganking expectations as they are two separate beasts that clashes. In my opinion this game needs to focus 50% consensual pvp modes, 30% pve and 20% open world pvp to be successful. Clear separation is necessary which is what looks like they are trying to do, obviously making some upset in the process. This all needs balance and refinements, but the direction is good for a decent long term if they are able to keep things going with good updates/expansions. And please let's stop whining about the world size, we have no idea of the population at release and they need to be ready with their estimate, they cannot just spin another set of servers if servers are peaking bad, there are no channels/multiple servers setup in here. They need to get ready with a reasonable world size for larger estimated population. You do not want to open up the gates and find out that everyone is totally crammed that can bring even more issues and huge backfire. And while we are at it, let's say that the game also needs to be popular and cater the more casual/noob playerbase who actually pay for the gold more, and therefore bring interest of the botters if the game is popular and got demand, which in turn bring money buying accounts that will be wiped by the company anyway, but at least they try and bring more in. This is an additional source of profits. Please note, I'm not trying to cater my playstyle, I'm completely happy with strong open pvp, it just not sensible or making enough business sense going the route some of you guys want in my opinion.
    Sep 12, 2016 529
  • 28 Aug 2016
    Players who believe the system is good as is have never played an amazing MMORPG. I looked for a good hour for the correct or close to correct stats for a sword on the AH and found that the few that were listed were listed at 50G each. Some player(s) understanding stat priority are now going to grieve players...nice. I personally like randomized gear. I hate games where you know exactly what you're gunna get, what to farm etc. I guess because I was a big fan of the Diablo series with Cheap Riders fo Icarus Gold, mainly diablo 2. Sure, it had uniques that were set in stone, but the good players never touched those, the amazing pieces were the randomized rares. I feel it makes the game more interesting and also allows for the bartering system. You might not have gold to offer but maybe you can trade other things amongst each other. Your memory is faulty when it comes to D2. There were plenty of uniques that were must-haves for all builds. They came with the same stats, but the intensities varied. There were also class-specific rares, but you were certainly not finding a bunch of rare barb weapons with stats for casters. I was actually surprised to see that the token gear for running heroics is the exact same way. Like I accepted the fully randomized Int greatsword as part of the bad loot and I'm fine with that, or the perfect strength +50 X3 version but I figured if nothing else the token ones would maybe have a smaller stat set than what you could get through the randomizer but of good stats to at least set you in the right direction if nothing else. No luck though, completely random again, here's to the Heavy chest plate with mana, wisdom and dex! Lol the system is fine, just keep farming, you'll get what you're looking for Icarus Gold. Best way to do it is to let your buddies know what you're looking for and you do the same for them, so if you solo or happen to get good drop from a group run, just toss it to them. You can also buy the "perfect" piece on the AH, but usually for a hefty price. That is why farming is very profitable if you get lucky on the drops.
    586 Posted by blade soul
  • Players who believe the system is good as is have never played an amazing MMORPG. I looked for a good hour for the correct or close to correct stats for a sword on the AH and found that the few that were listed were listed at 50G each. Some player(s) understanding stat priority are now going to grieve players...nice. I personally like randomized gear. I hate games where you know exactly what you're gunna get, what to farm etc. I guess because I was a big fan of the Diablo series with Cheap Riders fo Icarus Gold, mainly diablo 2. Sure, it had uniques that were set in stone, but the good players never touched those, the amazing pieces were the randomized rares. I feel it makes the game more interesting and also allows for the bartering system. You might not have gold to offer but maybe you can trade other things amongst each other. Your memory is faulty when it comes to D2. There were plenty of uniques that were must-haves for all builds. They came with the same stats, but the intensities varied. There were also class-specific rares, but you were certainly not finding a bunch of rare barb weapons with stats for casters. I was actually surprised to see that the token gear for running heroics is the exact same way. Like I accepted the fully randomized Int greatsword as part of the bad loot and I'm fine with that, or the perfect strength +50 X3 version but I figured if nothing else the token ones would maybe have a smaller stat set than what you could get through the randomizer but of good stats to at least set you in the right direction if nothing else. No luck though, completely random again, here's to the Heavy chest plate with mana, wisdom and dex! Lol the system is fine, just keep farming, you'll get what you're looking for Icarus Gold. Best way to do it is to let your buddies know what you're looking for and you do the same for them, so if you solo or happen to get good drop from a group run, just toss it to them. You can also buy the "perfect" piece on the AH, but usually for a hefty price. That is why farming is very profitable if you get lucky on the drops.
    Aug 28, 2016 586