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Is Riders of Icarus pay to win

You need to remember this is a Asian game being converted into the western market by nexon and usually both of these tend to become p2w as a lot of asian mmo's are like that and nexon has had issues with this in the past.

They will either need to maintain the current system where it's fairly minimal right now however in order to maintain the proper cash flow a lot of games go that way for awhile until they fizzle out because of it as purely cosmetic items rarely will be enough to keep a game running.

Anyone coming to this game from archeage will notice a dramatic change in management style to Buy Riders of Icarus Gold, this company wants to make a fun game, not dependent on money spent. They go so far as to give you game currency just for playing content. I love everything this company is doing and they have my buy in, for sure! Every direction they are planning or implimenting is everything i've complained about in other games. This game is a breath of fresh air and I really want to see it succeed.

They're peobably just time travelers forgetting what time they're in. eventually this game will have tons of p2w/p2progress because they need to generate money somehow to keep the game running and to justify supporting it. that's the life of a "f2p" mmo, regardless of how they begin, they either fizzle out and die because people aren't forced to buy things to progress or be competetive in the game or they go crazy with the cash shop and drive away all the players leaving only those that are diehard players or people who have already gotten everything they need/want and don't need to use the cash shop for anything and the game dies anyway.

After every game load, recall stone use and transit shrine telepoert. I see the same 'crash landing' cinematic with Cheap Riders of Icarus Gold. I was running through the game quickly skipping all the cinematics and now I have this. Also i have noticed two of the models have their arms at there sides



blade soul 's Entries

71 blogs
  • 25 Jul 2016
    You need to remember this is a Asian game being converted into the western market by nexon and usually both of these tend to become p2w as a lot of asian mmo's are like that and nexon has had issues with this in the past. They will either need to maintain the current system where it's fairly minimal right now however in order to maintain the proper cash flow a lot of games go that way for awhile until they fizzle out because of it as purely cosmetic items rarely will be enough to keep a game running. Anyone coming to this game from archeage will notice a dramatic change in management style to Buy Riders of Icarus Gold, this company wants to make a fun game, not dependent on money spent. They go so far as to give you game currency just for playing content. I love everything this company is doing and they have my buy in, for sure! Every direction they are planning or implimenting is everything i've complained about in other games. This game is a breath of fresh air and I really want to see it succeed. They're peobably just time travelers forgetting what time they're in. eventually this game will have tons of p2w/p2progress because they need to generate money somehow to keep the game running and to justify supporting it. that's the life of a "f2p" mmo, regardless of how they begin, they either fizzle out and die because people aren't forced to buy things to progress or be competetive in the game or they go crazy with the cash shop and drive away all the players leaving only those that are diehard players or people who have already gotten everything they need/want and don't need to use the cash shop for anything and the game dies anyway. After every game load, recall stone use and transit shrine telepoert. I see the same 'crash landing' cinematic with Cheap Riders of Icarus Gold. I was running through the game quickly skipping all the cinematics and now I have this. Also i have noticed two of the models have their arms at there sides
    6062 Posted by blade soul
  • You need to remember this is a Asian game being converted into the western market by nexon and usually both of these tend to become p2w as a lot of asian mmo's are like that and nexon has had issues with this in the past. They will either need to maintain the current system where it's fairly minimal right now however in order to maintain the proper cash flow a lot of games go that way for awhile until they fizzle out because of it as purely cosmetic items rarely will be enough to keep a game running. Anyone coming to this game from archeage will notice a dramatic change in management style to Buy Riders of Icarus Gold, this company wants to make a fun game, not dependent on money spent. They go so far as to give you game currency just for playing content. I love everything this company is doing and they have my buy in, for sure! Every direction they are planning or implimenting is everything i've complained about in other games. This game is a breath of fresh air and I really want to see it succeed. They're peobably just time travelers forgetting what time they're in. eventually this game will have tons of p2w/p2progress because they need to generate money somehow to keep the game running and to justify supporting it. that's the life of a "f2p" mmo, regardless of how they begin, they either fizzle out and die because people aren't forced to buy things to progress or be competetive in the game or they go crazy with the cash shop and drive away all the players leaving only those that are diehard players or people who have already gotten everything they need/want and don't need to use the cash shop for anything and the game dies anyway. After every game load, recall stone use and transit shrine telepoert. I see the same 'crash landing' cinematic with Cheap Riders of Icarus Gold. I was running through the game quickly skipping all the cinematics and now I have this. Also i have noticed two of the models have their arms at there sides
    Jul 25, 2016 6062
  • 22 Jul 2016
    Especially with the targeting allies thing, that's rather important in a boss battle and you need to heal someone quickly. I've had the targets shift on me all because one came closer than the other but I still wanted to kill the one that was furthest to Buy Riders of Icarus Gold. Really irritating. And no, I didn't press Tab again. Another thing they should do, make mounted combat vary between classes. Like different weapons and skills. For example, instead of a crossbow or a spear, a wizard or priest will have a staff that can shoot out magic/castor attacks. same thing happens to me.. im a berserker and i cant stress how ♥♥♥♥ed up target combat is.. lavalight cave.. exploding lil things.. attacking something else that no matte rhow hard i try to keep in front always moves to the ♥♥♥♥ing back of me and splits up the group making my multi attacks usless even more so if my target runs away while the rest stay with Cheap Riders of Icarus Gold.. target out of range but wont swing or use attacks on anything close unless i tell it 2.. because of this ♥♥♥♥ auto attack i am missing my combs alot!!!!! will hit twice try to press the right number but ohhh 2 late your auto atk took over have 2 wait.. opps skill worked after and messed it all up now have 2 wait Oh, and I have yet to find a way to stop the auto-attack. Seriously, that's annoying. Allow us to toggle it. There's a time when I need it and a time when I don't need it. Needed it ONCE and that was today when I was like "screw it, I'm going to fly above you and shoot you...crap, out of stamina with the only flying mount that can fly this high..." Needed auto-attack there because it doesn't use up stamina, but it doesn't regen either (which is fine). Another thing that, for me at least is quite annoying is...The mp consuption on skills is a ♥♥♥♥ing joke, I dont need to manage my skill use, just blow cds non-stop cause they use almost no mp. Like, I've farmed mobs non-stop for long periods of time and my mana bar didnt droped bellow 90~95%, I've been deleting the MP pots I get Riders of Icarus Gold cause there is no point on keeping them eatin inventory space when they are useless.
    1996 Posted by blade soul
  • Especially with the targeting allies thing, that's rather important in a boss battle and you need to heal someone quickly. I've had the targets shift on me all because one came closer than the other but I still wanted to kill the one that was furthest to Buy Riders of Icarus Gold. Really irritating. And no, I didn't press Tab again. Another thing they should do, make mounted combat vary between classes. Like different weapons and skills. For example, instead of a crossbow or a spear, a wizard or priest will have a staff that can shoot out magic/castor attacks. same thing happens to me.. im a berserker and i cant stress how ♥♥♥♥ed up target combat is.. lavalight cave.. exploding lil things.. attacking something else that no matte rhow hard i try to keep in front always moves to the ♥♥♥♥ing back of me and splits up the group making my multi attacks usless even more so if my target runs away while the rest stay with Cheap Riders of Icarus Gold.. target out of range but wont swing or use attacks on anything close unless i tell it 2.. because of this ♥♥♥♥ auto attack i am missing my combs alot!!!!! will hit twice try to press the right number but ohhh 2 late your auto atk took over have 2 wait.. opps skill worked after and messed it all up now have 2 wait Oh, and I have yet to find a way to stop the auto-attack. Seriously, that's annoying. Allow us to toggle it. There's a time when I need it and a time when I don't need it. Needed it ONCE and that was today when I was like "screw it, I'm going to fly above you and shoot you...crap, out of stamina with the only flying mount that can fly this high..." Needed auto-attack there because it doesn't use up stamina, but it doesn't regen either (which is fine). Another thing that, for me at least is quite annoying is...The mp consuption on skills is a ♥♥♥♥ing joke, I dont need to manage my skill use, just blow cds non-stop cause they use almost no mp. Like, I've farmed mobs non-stop for long periods of time and my mana bar didnt droped bellow 90~95%, I've been deleting the MP pots I get Riders of Icarus Gold cause there is no point on keeping them eatin inventory space when they are useless.
    Jul 22, 2016 1996
  • 19 Jul 2016
    If adults choose to swear, it is not your place to say that they can't. I understand why you would want such a filter for your younger players, but grown adults who choose to swear should not be coddled and should have the option to choose whether they want swear words filtered or not. Adults will choose to swear regardless of whatever filters exist in the game, all a censor does is give motive for people who swear to bypass the Cheap Riders of Icarus Gold, which is why it should be entirely optional as it is in many other games. This way any perceived benefits of a filter can remain in tact for those who might hypothetically benefit from it, whilst others will not have the incentive to try and bypass a filter as there will be none on their end. All parties benefit. Wouldn't a kid be complaining about swear words and want a filter??? Trust me, I've encountered a bunch of kids complaining about swear words. I said a few and some kid was all like "you can't say those words, I'm not allowed to say them so you shouldn't say them". Of course, with terrible grammar instead. I like what you are saying, OP. The filter should be optional not mandatory. People are just going to bypass it, like you said, and it filters out words that aren't even bad (at least most filters do with Riders of Icarus Gold). Like assumption becomes ******** in some instances where there is a filter. Not sure about the one in game. I'll have to test it out. Filters tend to go one of two ways: The first way is they censor a few known words and variants and people find the words that aren't censored or they find unconventional ways of spelling them. ( 3 as "e", @ as "a" for example.) This means that the filter is barely effective at stopping swearing when people are determined to swear. Swearing is a form of expression and when people feel their expression is being surpressed they will find alternative ways to express themselves. Including bypassing the filter so they can say vulgar things for whatever reason. The second way is they go overboard, (such as the filters in games like Roblox) censoring entire statements because part of the statement might have an expletive or a word that could incite controversial topics, such as the word "jewish" which leads to a dysfunctional chat that looks like a bunch of people spamming "###########", at which point there is no reason to have a chat system at all. Making the censor optional is always the best route, as it keeps the censor in place for overbearing parents who want their children coddled with Icarus Gold, whilst allowing adults to communicate as adults do to one another without incentivising people to bypass the censor in order to do so. Nexon's current system just reeks of ignorance.
    1912 Posted by blade soul
  • If adults choose to swear, it is not your place to say that they can't. I understand why you would want such a filter for your younger players, but grown adults who choose to swear should not be coddled and should have the option to choose whether they want swear words filtered or not. Adults will choose to swear regardless of whatever filters exist in the game, all a censor does is give motive for people who swear to bypass the Cheap Riders of Icarus Gold, which is why it should be entirely optional as it is in many other games. This way any perceived benefits of a filter can remain in tact for those who might hypothetically benefit from it, whilst others will not have the incentive to try and bypass a filter as there will be none on their end. All parties benefit. Wouldn't a kid be complaining about swear words and want a filter??? Trust me, I've encountered a bunch of kids complaining about swear words. I said a few and some kid was all like "you can't say those words, I'm not allowed to say them so you shouldn't say them". Of course, with terrible grammar instead. I like what you are saying, OP. The filter should be optional not mandatory. People are just going to bypass it, like you said, and it filters out words that aren't even bad (at least most filters do with Riders of Icarus Gold). Like assumption becomes ******** in some instances where there is a filter. Not sure about the one in game. I'll have to test it out. Filters tend to go one of two ways: The first way is they censor a few known words and variants and people find the words that aren't censored or they find unconventional ways of spelling them. ( 3 as "e", @ as "a" for example.) This means that the filter is barely effective at stopping swearing when people are determined to swear. Swearing is a form of expression and when people feel their expression is being surpressed they will find alternative ways to express themselves. Including bypassing the filter so they can say vulgar things for whatever reason. The second way is they go overboard, (such as the filters in games like Roblox) censoring entire statements because part of the statement might have an expletive or a word that could incite controversial topics, such as the word "jewish" which leads to a dysfunctional chat that looks like a bunch of people spamming "###########", at which point there is no reason to have a chat system at all. Making the censor optional is always the best route, as it keeps the censor in place for overbearing parents who want their children coddled with Icarus Gold, whilst allowing adults to communicate as adults do to one another without incentivising people to bypass the censor in order to do so. Nexon's current system just reeks of ignorance.
    Jul 19, 2016 1912
  • 18 Jul 2016
    We are currently looking into the following avenues to tackle this in the future:In general: destiny board fame values are currently too grindy on the high Albion Online Gold. This will be looked atWe are also looking into the mob "charge" system and see if improvements can be made in fine tuning itWe are likely going to losen up the type of mobs you have to kill in order to progress, allowing you to kill mobs 1 tier below the current destiny board goal.We are looking into various ideas that would allow solo/safe-zone oriented players to progress on the destiny board without undermining the incentives to venture into the PvP zones. We have a really cool concept here that however is still in the early stages, and thus a bit too early to share. (also I am tempted to) In general: destiny board fame values are currently too grindy on the high end. This will be looked at2 week, soloing also easilly goto t6 or 4.3. this should be fine for Cheap Albion Online Silver. We are also looking into the mob "charge" system and see if improvements can be made in fine tuning it. mobs respawn is not an issues, it is places cover with mobs is less, players farming are alot. We are likely going to losen up the type of mobs you have to kill in order to progress, allowing you to kill mobs 1 tier below the current destiny board goal.reasonable.We are looking into various ideas that would allow solo/safe-zone oriented players to progress on the destiny board without undermining the incentives to venture into the PvP zones. We have a really cool concept here that however is still in the early stages, and thus a bit too early to share. (also I am tempted to it is time u guys need to look into game directions for various type players. overall pvp zone is not an issues for me, even soloing those place, lose gears etc, u will get used of it, the only issues for me is only party with random players not the same guild. like example, guild lack of healer, so we find outsiders, but once die in dungeon, those outsiders take ur gears and dissapear, leaving people in dugeon, cant proceed Albion Online Powerleveling, cant go back, type /stuck some work, some doesnt work. This is stupid. losing gears is not an issues for me, but some player will took it seriously and stop there, here u go, lose some people again for party. Then u decided to goto soloing, people flame u not helping later on. lol
    2137 Posted by blade soul
  • We are currently looking into the following avenues to tackle this in the future:In general: destiny board fame values are currently too grindy on the high Albion Online Gold. This will be looked atWe are also looking into the mob "charge" system and see if improvements can be made in fine tuning itWe are likely going to losen up the type of mobs you have to kill in order to progress, allowing you to kill mobs 1 tier below the current destiny board goal.We are looking into various ideas that would allow solo/safe-zone oriented players to progress on the destiny board without undermining the incentives to venture into the PvP zones. We have a really cool concept here that however is still in the early stages, and thus a bit too early to share. (also I am tempted to) In general: destiny board fame values are currently too grindy on the high end. This will be looked at2 week, soloing also easilly goto t6 or 4.3. this should be fine for Cheap Albion Online Silver. We are also looking into the mob "charge" system and see if improvements can be made in fine tuning it. mobs respawn is not an issues, it is places cover with mobs is less, players farming are alot. We are likely going to losen up the type of mobs you have to kill in order to progress, allowing you to kill mobs 1 tier below the current destiny board goal.reasonable.We are looking into various ideas that would allow solo/safe-zone oriented players to progress on the destiny board without undermining the incentives to venture into the PvP zones. We have a really cool concept here that however is still in the early stages, and thus a bit too early to share. (also I am tempted to it is time u guys need to look into game directions for various type players. overall pvp zone is not an issues for me, even soloing those place, lose gears etc, u will get used of it, the only issues for me is only party with random players not the same guild. like example, guild lack of healer, so we find outsiders, but once die in dungeon, those outsiders take ur gears and dissapear, leaving people in dugeon, cant proceed Albion Online Powerleveling, cant go back, type /stuck some work, some doesnt work. This is stupid. losing gears is not an issues for me, but some player will took it seriously and stop there, here u go, lose some people again for party. Then u decided to goto soloing, people flame u not helping later on. lol
    Jul 18, 2016 2137
  • 15 Jul 2016
    Its like pokemon GO but with classes but srly game is in open beta so we got 25 lvl cap and 3 dungs and 1 big boss,there is alot of mission to lvl up your charakter.Dungs focus on tanks,heals,dps so its rly fast to find party.Combat is rly good,you can combo your skills to get more effects like more dmg for ROI Gold. (ofc you can combo how you want to get others effects on monster or players). PvP for now is unbalanced but PvE is rly good. I rly enjoy this game and wait for more patches Well not bad then. I wonna kind of join a game where people are friendly and happy to play. Many games as I played befor where people mad stuff. Now its time for me to find somethink else. Something fun. What I'm focused on is how the game work and stuff thanks. And how people are to each other. Still sounds good. But when yougot it from Steam do you then have sone kind of browser like LOL, War Thunder they got? Like you have to asign without Steam? It connects directly to your steam account so its an automatic log-in, graphics are pretty/combat is fun "I play as a gaurdian"- a tank if you will. you can tame your own mounts and you get a flying mount at around lvl 10 i believe maybe sooner. there are in-game achievments where it gives you money to spend on the in-game shop "Health potions/energy potions/costumes, and bags to increase your inventory. the community is quite nice from whati've seen to Buy Riders of Icarus Gold..although there is still quite a bit of goldfarmer spammers since this is a korean game. but i havent had any problems so far, you should really try it out just to see for yourself I have to say you gave me the best info here dude. Thanks. Like really. You said the community are nice to people and stuff. And you really told me thinks I didn't knew where in the game. Thanks for your time you good person.
    1710 Posted by blade soul
  • Its like pokemon GO but with classes but srly game is in open beta so we got 25 lvl cap and 3 dungs and 1 big boss,there is alot of mission to lvl up your charakter.Dungs focus on tanks,heals,dps so its rly fast to find party.Combat is rly good,you can combo your skills to get more effects like more dmg for ROI Gold. (ofc you can combo how you want to get others effects on monster or players). PvP for now is unbalanced but PvE is rly good. I rly enjoy this game and wait for more patches Well not bad then. I wonna kind of join a game where people are friendly and happy to play. Many games as I played befor where people mad stuff. Now its time for me to find somethink else. Something fun. What I'm focused on is how the game work and stuff thanks. And how people are to each other. Still sounds good. But when yougot it from Steam do you then have sone kind of browser like LOL, War Thunder they got? Like you have to asign without Steam? It connects directly to your steam account so its an automatic log-in, graphics are pretty/combat is fun "I play as a gaurdian"- a tank if you will. you can tame your own mounts and you get a flying mount at around lvl 10 i believe maybe sooner. there are in-game achievments where it gives you money to spend on the in-game shop "Health potions/energy potions/costumes, and bags to increase your inventory. the community is quite nice from whati've seen to Buy Riders of Icarus Gold..although there is still quite a bit of goldfarmer spammers since this is a korean game. but i havent had any problems so far, you should really try it out just to see for yourself I have to say you gave me the best info here dude. Thanks. Like really. You said the community are nice to people and stuff. And you really told me thinks I didn't knew where in the game. Thanks for your time you good person.
    Jul 15, 2016 1710
  • 12 Jul 2016
    When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button, when I do this with TOR the browser screen just stays at "SENDING..." and nothing happens, if I click on "ROI Gold" again guess what - NOTHING HAPPENS... Maybe now you will tell me that my account is created, but the screen is messing with me? Well guess what - I checked my email and there is nothing. Well maybe still my account is created and I must check that with the Nexon Launcher which I downloaded from the site or with my Riders of Icarus shortcut from steam - well guess what I DID THAT TOO and NO there is not account with that name. By the way as I am writing all of that, ~15 minutes passed since I tried to create an account with TOR(which is mozilla firefox bases I KNOW) and the screen still stays at "SENDING...". So yea maybe I'm dumb as f*ck and this guy who can't get in the game too is crazy... I have made a ticket about it on the site too and so far there is no answer... I even disabled my antivirus and tried again and still the same old story repeats... So stop blaming my PC, Windows, Browser or me - I told you that I'm not the casual noob "When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button" When you click on the sign up button a pop up appears Riders of Icarus Gold. If you have an unknown error occured and the pop up doesnt appear how is it not a browser problem lol. My Chrome work perfectly here and i can create 100 accounts if i wanted to. Why can't you ? This is website not a game. Why are you using TOR ? Do you go on the darknet often ? It's funny that you don't want me to blame your PC or You when it's clear that you have problems with it lol. "I click there and i have an error" When it's only a freaking button on a website that should work 100% no problem. It's obvious for everyone that you have a problem. I guess you're the only one who thinks that this have anything to do with the game lol. You are in denial or something. "ITS NOT MY PC BUT WHEN I CLICK THERE I HAVE AN ERROR". So if it's not your PC what is it then ? Are you gonna tell me the game is what makes you not being able to create an account on nexon website ? As a programmer it's pretty clear that something is blocking you from sending the form and on chrome something is making you not being able to see the pop up to Buy Riders of Icarus Gold. Please tell me it's not your PC again.
    9138 Posted by blade soul
  • When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button, when I do this with TOR the browser screen just stays at "SENDING..." and nothing happens, if I click on "ROI Gold" again guess what - NOTHING HAPPENS... Maybe now you will tell me that my account is created, but the screen is messing with me? Well guess what - I checked my email and there is nothing. Well maybe still my account is created and I must check that with the Nexon Launcher which I downloaded from the site or with my Riders of Icarus shortcut from steam - well guess what I DID THAT TOO and NO there is not account with that name. By the way as I am writing all of that, ~15 minutes passed since I tried to create an account with TOR(which is mozilla firefox bases I KNOW) and the screen still stays at "SENDING...". So yea maybe I'm dumb as f*ck and this guy who can't get in the game too is crazy... I have made a ticket about it on the site too and so far there is no answer... I even disabled my antivirus and tried again and still the same old story repeats... So stop blaming my PC, Windows, Browser or me - I told you that I'm not the casual noob "When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button" When you click on the sign up button a pop up appears Riders of Icarus Gold. If you have an unknown error occured and the pop up doesnt appear how is it not a browser problem lol. My Chrome work perfectly here and i can create 100 accounts if i wanted to. Why can't you ? This is website not a game. Why are you using TOR ? Do you go on the darknet often ? It's funny that you don't want me to blame your PC or You when it's clear that you have problems with it lol. "I click there and i have an error" When it's only a freaking button on a website that should work 100% no problem. It's obvious for everyone that you have a problem. I guess you're the only one who thinks that this have anything to do with the game lol. You are in denial or something. "ITS NOT MY PC BUT WHEN I CLICK THERE I HAVE AN ERROR". So if it's not your PC what is it then ? Are you gonna tell me the game is what makes you not being able to create an account on nexon website ? As a programmer it's pretty clear that something is blocking you from sending the form and on chrome something is making you not being able to see the pop up to Buy Riders of Icarus Gold. Please tell me it's not your PC again.
    Jul 12, 2016 9138
  • 11 Jul 2016
    If you can read or speak Korean, the best pet mmorpg ever made is called Icarus Online. I still have a level 50 or 60 something floating around their servers with u/vanityconcubine Cheap Riders of Icarus Gold. It's still quite graphic intensive as well, the only sad thing is is it's never been localized to the US. The game's ported to NA already, it's under the name of "Riders of Icarus", official port and on the final closed beta stage!(and yeah, it's under Nexon but until now it doesn't have any p2w itens on cash shop atleast) No they are not weak, their pets are. They are just there for support, not damage. Don't know much since I quit long long ago (after the cap changed from 75 to 85) (RoR expansion) but still check forums and stuff every now and then because some friends still play. What's stong or not is really prespective now since every class (except hunter) is god-like compared to what it was before the trees.In short: I would not recommend LOTRO in any case The Necromancer class with the help of Riders of Icarus Gold, they get 8 slots to fill in and the different pets they unlock take in 1 or more spots, so you can set up your pet army the way you want And Everquest 2 has also got some really fun pet classes like the Coercer which just takes a mob from the zone and charms it into doing your will, or the Illusionist which uses a copy of itself as pet. and then you have Necromancers and Beastmasters as well. They even have 2 healer classes that use pets as support. I hate to sound all hipster about it but although it was basic, I still feel that vanilla wows hunter had the best pet mechanics. It certainly felt to me that I had the biggest connection with pets there than in any other mmo, and tbh I think that largely is due to the fact that there was such a range of lets you could tame in the game. If you can stand Chinese, Moonlight Blade has a rather fun puppet master class. You get to command your puppet to move around your Icarus Gold, damaging them as she does, putting her in good positions to use her AoE abilities. It might not be what you're looking for, but I found it quite satisfying.
    1700 Posted by blade soul
  • If you can read or speak Korean, the best pet mmorpg ever made is called Icarus Online. I still have a level 50 or 60 something floating around their servers with u/vanityconcubine Cheap Riders of Icarus Gold. It's still quite graphic intensive as well, the only sad thing is is it's never been localized to the US. The game's ported to NA already, it's under the name of "Riders of Icarus", official port and on the final closed beta stage!(and yeah, it's under Nexon but until now it doesn't have any p2w itens on cash shop atleast) No they are not weak, their pets are. They are just there for support, not damage. Don't know much since I quit long long ago (after the cap changed from 75 to 85) (RoR expansion) but still check forums and stuff every now and then because some friends still play. What's stong or not is really prespective now since every class (except hunter) is god-like compared to what it was before the trees.In short: I would not recommend LOTRO in any case The Necromancer class with the help of Riders of Icarus Gold, they get 8 slots to fill in and the different pets they unlock take in 1 or more spots, so you can set up your pet army the way you want And Everquest 2 has also got some really fun pet classes like the Coercer which just takes a mob from the zone and charms it into doing your will, or the Illusionist which uses a copy of itself as pet. and then you have Necromancers and Beastmasters as well. They even have 2 healer classes that use pets as support. I hate to sound all hipster about it but although it was basic, I still feel that vanilla wows hunter had the best pet mechanics. It certainly felt to me that I had the biggest connection with pets there than in any other mmo, and tbh I think that largely is due to the fact that there was such a range of lets you could tame in the game. If you can stand Chinese, Moonlight Blade has a rather fun puppet master class. You get to command your puppet to move around your Icarus Gold, damaging them as she does, putting her in good positions to use her AoE abilities. It might not be what you're looking for, but I found it quite satisfying.
    Jul 11, 2016 1700
  • 08 Jul 2016
    There needs to be an alliance size limit. Either a hard set limit or a mechanic that makes it progressively harder for large alliances to gain extra territories needs to be implemented. 50 player guilds will never be able to compete with 1000 player alliances with Cheap Albion Online Gold. Even though it is 5v5, the 1000 player alliance still has a major advantage. A few small groups of five might be able to fight goliath, but average players are still screwed. People can say everything is alright, but all you have to do is look at the map or the player count in town to see things are not alright. The world has turned into a few monopolies. A handful of organizations have stockpiled practically every territory in the game. There has also been a major dropoff in players since launch of Beta. People who are arguing that the 5v5 (50v1000) GvG model is working fine are delusional. It is time to start figuring out how to attract average gamers before Albion is a complete ghost town. Arguing that everyone should move to 1000 player alliances is dumb. These huge entities exist out of function and necessity, not out of preference. Most of the people in these alliances do not even know the GMs of other guilds in the alliance. There is little comradery between all these people. People would have much more fun playing in smaller groups. So, now u understand, that 1000 stronger than 100, 100 than 50, 50 than 1. Looks like serious scientific discovery with Albion Online Gold. Use your diplomatic skill to save your independent position and don't have claim war with strong alliances u cant win. Its win-win strategy. You got no problems with killing single players in OW? Dont u think they can think in same way and ask DEVs to 'cap groups in OW'. 'plox fix this guys - they kiled me in black zone in 10 ppl and i cant win 1 vs 10. fix it plz'. I dont see how its limiting. People can still make alliances will just make it harder for them to zerg since they can also hurt each other in pvp. Which means there will be way less zergging and it will become easier to fight against the few zergs that might show up. Runescape for instance didnt have a guild/clan or alliance system. But people still joined huged clans and had huge battles but it had to be really coordinated cause everybody could hurt in best albion online silver store, even your guildies. Hell, the leader of ur guild could even call ur name by mistake and ur whole guild would rape the shit out of u before they noticed u were one of them.
    1899 Posted by blade soul
  • There needs to be an alliance size limit. Either a hard set limit or a mechanic that makes it progressively harder for large alliances to gain extra territories needs to be implemented. 50 player guilds will never be able to compete with 1000 player alliances with Cheap Albion Online Gold. Even though it is 5v5, the 1000 player alliance still has a major advantage. A few small groups of five might be able to fight goliath, but average players are still screwed. People can say everything is alright, but all you have to do is look at the map or the player count in town to see things are not alright. The world has turned into a few monopolies. A handful of organizations have stockpiled practically every territory in the game. There has also been a major dropoff in players since launch of Beta. People who are arguing that the 5v5 (50v1000) GvG model is working fine are delusional. It is time to start figuring out how to attract average gamers before Albion is a complete ghost town. Arguing that everyone should move to 1000 player alliances is dumb. These huge entities exist out of function and necessity, not out of preference. Most of the people in these alliances do not even know the GMs of other guilds in the alliance. There is little comradery between all these people. People would have much more fun playing in smaller groups. So, now u understand, that 1000 stronger than 100, 100 than 50, 50 than 1. Looks like serious scientific discovery with Albion Online Gold. Use your diplomatic skill to save your independent position and don't have claim war with strong alliances u cant win. Its win-win strategy. You got no problems with killing single players in OW? Dont u think they can think in same way and ask DEVs to 'cap groups in OW'. 'plox fix this guys - they kiled me in black zone in 10 ppl and i cant win 1 vs 10. fix it plz'. I dont see how its limiting. People can still make alliances will just make it harder for them to zerg since they can also hurt each other in pvp. Which means there will be way less zergging and it will become easier to fight against the few zergs that might show up. Runescape for instance didnt have a guild/clan or alliance system. But people still joined huged clans and had huge battles but it had to be really coordinated cause everybody could hurt in best albion online silver store, even your guildies. Hell, the leader of ur guild could even call ur name by mistake and ur whole guild would rape the shit out of u before they noticed u were one of them.
    Jul 08, 2016 1899
  • 08 Jul 2016
    My number one pick would have been Vanguard Saga of Heroes Necromancer. The necromancer had a permanent pet which you had to harvest parts from dead mobs so you could graft them on to give him abilities and Icarus Gold. These parts had rarities and some could only be harvested off of certain bosses. Some of the grafts also allowed you to steal energy from your pet for yourself. Secondly the Necromancer had 4 different types of temporary pets that could be up simultaneously with the permanent one. Archer, Melee, and Caster pets could be kept up semi permanently as long as mobs were dying and one more powerful reanimation that could only be up for a short period. The necromancer also had 2 forms (or specs) Lich and Spirit the spec would give you specific abilities not open to the other spec. The spirit was a ghost and naturally had spirit abilities, levitation etc.., the Lich focused on physical spells and could drain his health for great mana regen. The Caster Temporary pet would change based on this spec. So you had a lot of damage over time abilities, amazing kite potential, and every corpse you or your party defeated provided you with choices: Salvage it for grafts, tap it for mana, summon a temporary ROI Gold seller, create a temporary buff for tanks, cause it to explode etc... You had a very deep class running around dungeons with 4-6 pets who could customize one of them and find rare grafts while still having plenty of combat spells to use. Not to mention when in your form you had the appearance of a Lich or Ghost making you look as badass as you are. EQ pets are definitely my favorite. (though i only really played pets in WoW and a few others to high level) In EQ you could set points that pets could be call back to or to just follow you. They tend to tank well and hold agro well. At higher levels you could tell them to cast or not cast spells, taunt or not taunt, attack or not attack (on each target to Buy Riders of Icarus Gold), give them armor and special buffs, some could root or snare or debuff. All the pet classes can hold a fully buffed and equipped pet in a box in case your current one dies. All the pet classes get special abilities and emergency long cool down abilities that do various things. There are secondary swarm pets that act like short duration pets you can summon.
    1839 Posted by blade soul
  • My number one pick would have been Vanguard Saga of Heroes Necromancer. The necromancer had a permanent pet which you had to harvest parts from dead mobs so you could graft them on to give him abilities and Icarus Gold. These parts had rarities and some could only be harvested off of certain bosses. Some of the grafts also allowed you to steal energy from your pet for yourself. Secondly the Necromancer had 4 different types of temporary pets that could be up simultaneously with the permanent one. Archer, Melee, and Caster pets could be kept up semi permanently as long as mobs were dying and one more powerful reanimation that could only be up for a short period. The necromancer also had 2 forms (or specs) Lich and Spirit the spec would give you specific abilities not open to the other spec. The spirit was a ghost and naturally had spirit abilities, levitation etc.., the Lich focused on physical spells and could drain his health for great mana regen. The Caster Temporary pet would change based on this spec. So you had a lot of damage over time abilities, amazing kite potential, and every corpse you or your party defeated provided you with choices: Salvage it for grafts, tap it for mana, summon a temporary ROI Gold seller, create a temporary buff for tanks, cause it to explode etc... You had a very deep class running around dungeons with 4-6 pets who could customize one of them and find rare grafts while still having plenty of combat spells to use. Not to mention when in your form you had the appearance of a Lich or Ghost making you look as badass as you are. EQ pets are definitely my favorite. (though i only really played pets in WoW and a few others to high level) In EQ you could set points that pets could be call back to or to just follow you. They tend to tank well and hold agro well. At higher levels you could tell them to cast or not cast spells, taunt or not taunt, attack or not attack (on each target to Buy Riders of Icarus Gold), give them armor and special buffs, some could root or snare or debuff. All the pet classes can hold a fully buffed and equipped pet in a box in case your current one dies. All the pet classes get special abilities and emergency long cool down abilities that do various things. There are secondary swarm pets that act like short duration pets you can summon.
    Jul 08, 2016 1839
  • 07 Jul 2016
    It is a new spell choice on slot 2: It reduces the Healing Recieved of the target.DashDash speed is doubledFire StaffsThe game has changed quiet a bit, and long casts have become more and more difficult to get through in PvP. The Fire Staff line has typically had long casts with strong damage - we want to keep that Cheap Albion Online Silver, but there was the need to adjust the cast times a bit. So the Pyroblast has a shorter cast time and reduced damage, and the Meteor lands a bit faster after the cast. PyroblastCast Time: 2.5s -> 2sDamage reduced by 12%MeteorHit Delay: 3.4s -> 2sHammersHammer line items can be slow to level up in PvE, so we've added Heavy Cleave as a good damage spell choice. This also has nice synergy in PvP, because it can be used in combos with the Hammers' stuns. We also made some adjustments to some slot 3 spells to make them a bit more threatening, and less easily avoided. Heavy CleaveIt is a new spell choice on slot 2: A 1s cast time AoE attack.Earth ShatterArea Size: 5m -> 5.5mHit Delay: 0.5s -> 0.4sGiant StepsRemoved the self-slowMacesMace line items can be slow to level up in PvE, so we've added Heavy Cleave as a good damage spell choice. The Pull Area of the former Heavy Armors is now a spell option on slot 2 for all Mace line items. Charge Shield has been removed, because the Mace already has another Charge spells Albion Online Items. A reworked version of the Charge Shield can now be found on the Knight Boots. The Flail was one of the less useful weapons in the game, so it was time to give it a new E spell. Now it has a reworked version of the Root Prison (former Heavy Armor spell). With the Root Prison and the Pull Area available on one weapon, the Flail can now shine as a control tank weapon. Heavy CleaveIt is a new spell choice on slot 2: A 1s cast time AoE attack.Pull AreaThe spell from the old Heavy Armors is now available as new spell choice on slot 2Charge ShieldRemoved Charge Shield as a spell choice.Root PrisonThe spell from the old Heavy Armors is now available as new spell choice on the Flail for slot 3Nature StaffsIn a 1v1 scenario or solo PvE Nature Staff users were a bit too good at out-sustaining their enemies. To reduce this constant outhealing of incoming damage, reapplying Rejuvenation at max stack will now consume the stacks for a energy bonus. This change also adds a layer of new tactical decisions to this spell. RejuvenationRework: If the spell is reapplied when fully stacked up, all the stacks are consumed for an energy bonusQuarter StaffsHurricane is a great disruption spell, making this weapon a strong addition to a GvG team. However it is a little bit too good at its job, stealing too much of the spotlight from other tanking weapons. This is why the uptime of it has been reduced by 20%. HurricaneChannel time: 5s -> 4sSpearsThe Spirit Spear's constant max stack uptime was just too good and didn't offer many interesting choices to get safe albion online silver. To make the stacking up not an auto-pilot playstyle, reapplying the Spirit Spear at max stack will now consume the stacks for a short movement speed boost. Spirit SpearRework: If the spell is reapplied when fully stacked up, all the stacks are consumed for a movement speed bonusHarpoonRemoved the small delay before the projectile is fired.Rooting SmashStand time: 1s -> 1.4sDamage reduced by 15%
    1872 Posted by blade soul
  • It is a new spell choice on slot 2: It reduces the Healing Recieved of the target.DashDash speed is doubledFire StaffsThe game has changed quiet a bit, and long casts have become more and more difficult to get through in PvP. The Fire Staff line has typically had long casts with strong damage - we want to keep that Cheap Albion Online Silver, but there was the need to adjust the cast times a bit. So the Pyroblast has a shorter cast time and reduced damage, and the Meteor lands a bit faster after the cast. PyroblastCast Time: 2.5s -> 2sDamage reduced by 12%MeteorHit Delay: 3.4s -> 2sHammersHammer line items can be slow to level up in PvE, so we've added Heavy Cleave as a good damage spell choice. This also has nice synergy in PvP, because it can be used in combos with the Hammers' stuns. We also made some adjustments to some slot 3 spells to make them a bit more threatening, and less easily avoided. Heavy CleaveIt is a new spell choice on slot 2: A 1s cast time AoE attack.Earth ShatterArea Size: 5m -> 5.5mHit Delay: 0.5s -> 0.4sGiant StepsRemoved the self-slowMacesMace line items can be slow to level up in PvE, so we've added Heavy Cleave as a good damage spell choice. The Pull Area of the former Heavy Armors is now a spell option on slot 2 for all Mace line items. Charge Shield has been removed, because the Mace already has another Charge spells Albion Online Items. A reworked version of the Charge Shield can now be found on the Knight Boots. The Flail was one of the less useful weapons in the game, so it was time to give it a new E spell. Now it has a reworked version of the Root Prison (former Heavy Armor spell). With the Root Prison and the Pull Area available on one weapon, the Flail can now shine as a control tank weapon. Heavy CleaveIt is a new spell choice on slot 2: A 1s cast time AoE attack.Pull AreaThe spell from the old Heavy Armors is now available as new spell choice on slot 2Charge ShieldRemoved Charge Shield as a spell choice.Root PrisonThe spell from the old Heavy Armors is now available as new spell choice on the Flail for slot 3Nature StaffsIn a 1v1 scenario or solo PvE Nature Staff users were a bit too good at out-sustaining their enemies. To reduce this constant outhealing of incoming damage, reapplying Rejuvenation at max stack will now consume the stacks for a energy bonus. This change also adds a layer of new tactical decisions to this spell. RejuvenationRework: If the spell is reapplied when fully stacked up, all the stacks are consumed for an energy bonusQuarter StaffsHurricane is a great disruption spell, making this weapon a strong addition to a GvG team. However it is a little bit too good at its job, stealing too much of the spotlight from other tanking weapons. This is why the uptime of it has been reduced by 20%. HurricaneChannel time: 5s -> 4sSpearsThe Spirit Spear's constant max stack uptime was just too good and didn't offer many interesting choices to get safe albion online silver. To make the stacking up not an auto-pilot playstyle, reapplying the Spirit Spear at max stack will now consume the stacks for a short movement speed boost. Spirit SpearRework: If the spell is reapplied when fully stacked up, all the stacks are consumed for a movement speed bonusHarpoonRemoved the small delay before the projectile is fired.Rooting SmashStand time: 1s -> 1.4sDamage reduced by 15%
    Jul 07, 2016 1872

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  • 12 Jul 2016
    When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button, when I do this with TOR the browser screen just stays at "SENDING..." and nothing happens, if I click on "ROI Gold" again guess what - NOTHING HAPPENS... Maybe now you will tell me that my account is created, but the screen is messing with me? Well guess what - I checked my email and there is nothing. Well maybe still my account is created and I must check that with the Nexon Launcher which I downloaded from the site or with my Riders of Icarus shortcut from steam - well guess what I DID THAT TOO and NO there is not account with that name. By the way as I am writing all of that, ~15 minutes passed since I tried to create an account with TOR(which is mozilla firefox bases I KNOW) and the screen still stays at "SENDING...". So yea maybe I'm dumb as f*ck and this guy who can't get in the game too is crazy... I have made a ticket about it on the site too and so far there is no answer... I even disabled my antivirus and tried again and still the same old story repeats... So stop blaming my PC, Windows, Browser or me - I told you that I'm not the casual noob "When I click the sign up button with Chrome an "Unknown error occurred" message shows right above the sign up button" When you click on the sign up button a pop up appears Riders of Icarus Gold. If you have an unknown error occured and the pop up doesnt appear how is it not a browser problem lol. My Chrome work perfectly here and i can create 100 accounts if i wanted to. Why can't you ? This is website not a game. Why are you using TOR ? Do you go on the darknet often ? It's funny that you don't want me to blame your PC or You when it's clear that you have problems with it lol. "I click there and i have an error" When it's only a freaking button on a website that should work 100% no problem. It's obvious for everyone that you have a problem. I guess you're the only one who thinks that this have anything to do with the game lol. You are in denial or something. "ITS NOT MY PC BUT WHEN I CLICK THERE I HAVE AN ERROR". So if it's not your PC what is it then ? Are you gonna tell me the game is what makes you not being able to create an account on nexon website ? As a programmer it's pretty clear that something is blocking you from sending the form and on chrome something is making you not being able to see the pop up to Buy Riders of Icarus Gold. Please tell me it's not your PC again.
    9138 Posted by blade soul
  • 23 Mar 2016
    Often when i start to recruit for dungeon, someone who don't have requisite (low level, low attack) enter in group just for annoying the group. Kick them from group didn't work coz they rejoin very fast and we are HOSTAGE of this person who just don't have nothing to do except annoy other person. Block them also didn't work, they rejoin, rejoin, rejoin till the group disband and meh... So NCSOFT when u stop to favorite this abuse of annoy? Maybe a block system have to work for person who want to join a group? Pls i tell you in advance DONT TELL ME:1) use password, cant use password couse i cant wisper ppls one by one2) report them, reporting them maybe get them punished, but dont solve immediatly my problem, i dont want ppls ban, i just want to do my dungeon in peace.Ty in advance and sorry for my bad english. what exactly are you talking about with the whole not enough attack? the attack requirements people complain about are insane here. we could be doing the runs with 100 less attack power and still clearing in the given Blade & Soul Gold. the problem very rarely is attack and much more often people just getting killed. survivability and knowledge of boss routines is not an indication of attack power. ive watched a whole party rage quit over dyeing to the thrasher in 6 man because only me and 1 other even picked up a gun, and then the other guy just ran around stabbing every egg in sight.... their given reason "we don't have enough attack, lets leave". should prolly note we cleared 2/3 the boss hp in under a minute, and then 3 died shortly after and we started playing field medic. none of these people were bots nor were they using infernal weapons. I think a one or two had true profane.
    6541 Posted by blade soul
  • 27 Jul 2016
    The upcoming patch (ETA "later in July") will not only raise the lvl cap to 35 but will also introduce a new region (the frozen Parna's Coast) along with the option to tame Heroic monsters (Agnas, here I come!). Thing we need to remember is that they're translating & dubbing everything from the Korean version of the Riders of Icarus Gold, and this takes time. With that in mind, I don't think we'll see the "fully released" version of the game any time soon, especially if the devs keep working on it (I read the Korean version was getting its level cap raised to 65). I would like to know how long until they uncap or raise the max level in game as well as of course as new section of map, quests, dungeons, etc. I've been grinding for a while and still working on getting a set of Frozen gear and taming more familiars but I just want to keep going with the game!! I'm loving it so far and just want more content! when the game is fully released I'm assuming that I won't lose all my progress and have to start from the beginning with Icarus Gold?? just a confirmation on that would be good Priest damage is actually pretty decent. i mean, you won't be two-shotting monsters like a Wizard, but, they still have OK damage. there's no PvP (yet), but there will be in the future. for healing, it's clicking portraits. you could, technically, just use hotkeys and action-mode to heal, but that's slower. our main heal (for now) is Healing Glow, an AoE-charged heal that heals 30% of someone's health. Not much PvP at the moment besides duels I believe. Even then I haven't tried any, so I can't give much feedback there. You click on everyones portrait if you're giving a direct heal to Buy Riders of Icarus Gold(Elora's mark I believe), but there is an AoE heal that you can charge up that gives a large amount of heals, and DoT's that also heal the party. It's a pretty different way of healing, but it's fun.
    5011 Posted by blade soul
  • 03 Aug 2016
    I seriously cannot believe you actually made another thread about this... they extended the event for YOU basically, because you complained for days about it. They postponed our rewards due to the whining you did on the forums. Here you are again trying to get another extension or to remove the rewards of the others who worked so hard for these event completion. This is complete and utter ridiculousness - I hope the ROI Gold, cms, and gms can all see now how selfish you really are. They can now see that you really were only concerned about your getting the reward, not the rest of the people who had issues with the event. I can appreciate and support the extension they did on the event (even though it kept our titles at bay longer) because it did give people a lot more time to get what they needed after the major rush of players was in the next zone. However, here you are again with the same nonsense and it's very clearly selfish this time around. This is the real issue here. And if you'll notice the only thing that I highlighted in the OP was the suggestion for forward moving event management. Personally I spend between 10 and 14 hours online a day, and regardless of this difference in activity between "normal" players and myself the point remains. It's not my intention to change the rewards in the slightest. This is how you get people to talk. The Nexon employees can use the feedback and open discussion provided here to better plan all future events. If you think I'm crying about a 5% difference in taming point consumption (because of the current event for the rings from the Frost Keep providing a 15% taming point reduction) you are very sorely mistaken about my true intention. This is unfortunately true, and an issue in and of itself. As long as this remains the only way for them to see who has met the requirements, taming events are effectively a giant stress and grief fest which let's be honest, isn't a whole lot of fun. That's a shame as the idea itself is a good one, it's just poorly executed. When you throw a large number of people together like Riders of Icarus Gold, you're always going to have people who do things differently and have varying opinions on how things should be done, so creating an event which caters to all is never going to be an easy feat. But this particular event, though it could have been inclusive to all, became somewhat biased towards people who had more time to play, or who were lucky enough to be in a larger guild. Sadly, for anyone who had commitments outside the game limiting their time, or who are in a smaller guild, their chances of completing were much lower. You can farm all you like for the 2-3 hours a day you have online, but it's likely that will never have been enough. It's easy for others to say "well, you had the chance still," but realistically, no, many of them didn't. And for this they were excluded.
    3776 Posted by blade soul

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