fifa15coinsfut 's Entries

1 blog
  • 20 Oct 2015
    Because much like the other editions of this game, difficulty level dictates how many unfair advantages the CPU gains against you. Nothing to do with tactical adjustments, better runs/passing/defensive positioning, etc. On Professional, the CPU defending is somewhat realistic, in that they'll give your players some space while still marking. The defenders will also occasionally be fooled by dribble moves and fake shots/passes. But, on World Class, it all goes to shit. I'll focus on the defensive aspect of this, to keep my ramblings short, but unfair advantages occur all throughout the game. The CPU defenders defy the game's own in-game physics. Ratings be damned if the CPU feels it's time for you to lose the ball. When the player shadowing you all of a sudden makes a b-line for cheap Fifa 16 coins, if you're not able to make the pass, good luck. The game knows which way you've decided to turn, because it knows what button you've pressed, and the defender will be right there to meet you. 3-5 star dribble moves will occasionally work, but most of the time the defender won't flinch. And, if you do make a seemingly sound pass, the correct pass, your player remains glued to the spot while the CPU defender jogs right by to intercept the pass, as you already mentioned. Let's say you get by the first defender, now 2 more will start coming towards you, while the defender you just beat will rocket blast his way back into the play. All 3 CPU defenders can tackle you at any time. Reverse roles in that situation, and the only defender that can make the tackle for your team is the one you're controlling. By the time you switch to the defender with the better angle to make the tackle, the opportunity is gone. Definitely frustrating lol. Goalkeeping also becomes Godly, even though the CPU gk isn't even an elite one...at least, that's what i've noticed. I'm not saying it's impossible to win on higher difficulty levels, but in order to do so, the game feels gimmicky and not at all like a football simulation. On Legendary? Don't even bother. All it will do is convert you into playing a mimicked unrealistic style the CPU uses. Well, at least that's what it began doing to me. Doesn't feel real. When Iniesta is muscling Ibrahimovic off the ball on consecutive occasions throughout the game, even knocking him to buy Fifa 16 coins, then you know the higher difficulty settings (in this case, World Class) are flawed. But, at the end of the day, it'll still be an incredibly fun game if you're able to take deep breaths and avoid the frustration (i've broken a few controllers in my younger days). Look, with enough hours logged, you'll be able to beat the CPU on the highest difficulty settings...but like I said, it won't feel like football anymore.
    5315 Posted by fifa15coinsfut
  • Because much like the other editions of this game, difficulty level dictates how many unfair advantages the CPU gains against you. Nothing to do with tactical adjustments, better runs/passing/defensive positioning, etc. On Professional, the CPU defending is somewhat realistic, in that they'll give your players some space while still marking. The defenders will also occasionally be fooled by dribble moves and fake shots/passes. But, on World Class, it all goes to shit. I'll focus on the defensive aspect of this, to keep my ramblings short, but unfair advantages occur all throughout the game. The CPU defenders defy the game's own in-game physics. Ratings be damned if the CPU feels it's time for you to lose the ball. When the player shadowing you all of a sudden makes a b-line for cheap Fifa 16 coins, if you're not able to make the pass, good luck. The game knows which way you've decided to turn, because it knows what button you've pressed, and the defender will be right there to meet you. 3-5 star dribble moves will occasionally work, but most of the time the defender won't flinch. And, if you do make a seemingly sound pass, the correct pass, your player remains glued to the spot while the CPU defender jogs right by to intercept the pass, as you already mentioned. Let's say you get by the first defender, now 2 more will start coming towards you, while the defender you just beat will rocket blast his way back into the play. All 3 CPU defenders can tackle you at any time. Reverse roles in that situation, and the only defender that can make the tackle for your team is the one you're controlling. By the time you switch to the defender with the better angle to make the tackle, the opportunity is gone. Definitely frustrating lol. Goalkeeping also becomes Godly, even though the CPU gk isn't even an elite one...at least, that's what i've noticed. I'm not saying it's impossible to win on higher difficulty levels, but in order to do so, the game feels gimmicky and not at all like a football simulation. On Legendary? Don't even bother. All it will do is convert you into playing a mimicked unrealistic style the CPU uses. Well, at least that's what it began doing to me. Doesn't feel real. When Iniesta is muscling Ibrahimovic off the ball on consecutive occasions throughout the game, even knocking him to buy Fifa 16 coins, then you know the higher difficulty settings (in this case, World Class) are flawed. But, at the end of the day, it'll still be an incredibly fun game if you're able to take deep breaths and avoid the frustration (i've broken a few controllers in my younger days). Look, with enough hours logged, you'll be able to beat the CPU on the highest difficulty settings...but like I said, it won't feel like football anymore.
    Oct 20, 2015 5315