Members: 0 member(s)

Shares ?

0

Clicks ?

0

Viral Lift ?

0%

Personal Development 7,342 views May 03, 2015
Some Class Guide in ArcheAge

Today I will show you some useful class guide in the game, which may help you to save some ArcheAge Gold. I can't seem to structure the main thread to look a bit more managable there, so I'm going to use this thread for detailed descriptions on each class.

 

This build plays a lot like a Hexblade, but drops stastical defense for self sustain. You have a lot of knockdown potential if you can time your snares in conjunction of your first swing of Triple Slash, but outside of combo CC you will be using Witchcraft as your main source of control. One possible variation would to drop 2 points else where to pick up Augmented Witch for the instant cast Mudhand, opening up the possibility with a fast enough attack speed to do a Enverate-> (Snare)-> (Stun)-> Mudhand for a boosted heal with an added DoT.

 

 

Weapon swaping is where this build will seperate the good from the great. If timing weapon swap GCD properly you can switch to club/weapon when healing and resalvaged katana/weapon when throwing Enverate/Mudhand/Focal Concussion. If that's way too much to handle for you, then swaping between a 2h weapon and a greatclub when healing should work fairly well too.

 

The problems you may see with this build is when you are fighting against those that can kite very well. It isn't impossible, but you will need to manage your CC breaks and gap closers very well. You don't have the ability to bunker down like a Hexblade when out of range, so I would suggest you attempt to LoS and heal to lure the kiter to move in on you.

 

In group play this build allows you to off-heal when your healer can not or relieve stress from your healer by healing yourself, allowing them to focus on others. Your job will be waiting for oppurtune time to catch someone into a CC lock by you and coordinating lock outs through your Bubble/Lassitude, and peeling anyone who tries to catch your team mates.


Tags: #ArcheAge gold 

fifa15coinsfut 's Entries

24 blogs
  • 14 Dec 2015
    For the first time it feels like if you're good at football, tactically, in real life you will do well on the game. Pace seems to have been legitimately been nerfed this year, so you actually have to play some nice football to get in on goal. But the biggest thing for me is the change to the AI while defending! Your teammates will actually track dangerous runs now, and it feels brilliant. Using right stick defending and having your teammates already in the right areas has massively changed the game! I was having success defending with JOHN BLOODY TERRY!!! Even with his terrible pace, the new system allowed him to play to his strengths. I think the door is open again for 3 at the back formations. Only bad thing I've noticed is keepers parry almost every finesse shot to buy fifa coins, but hopefully this will have been fixed in newer builds of the game. Looking at Futhead and seeing the abundance of amazing players is really promising; this combined with price ranges from the start will mean everyone should be able to secure great players without spending oodles! Overall I'm the most excited I've been for any Fifa game, I just can't wait to get amongst it! One huge difference I've noticed is stamina, or lack therof, is more prominent. Once I get to the 70th minute my wingers are getting sluggish and going down to the red bar when I try to get to the sides to cross in a ball. Speaking of which, headers. Everyone was really worried about headers in this game so obviously I tried it almost ever possession. I've only made one so far and it was only because it was an easy header, one that I would've made if I had tried it in FIFA 15. So from the way it seems, this isn't the headers OP FIFA 14. Skill moves are tough right now. I depended heavily on body feints and they don't give you the mini-boost that it used to do with FIFA 16 Points. Same for step overs. Ball rolls, drag backs, spin move, and fake shot is still pretty useful.
    699 Posted by fifa15coinsfut
  • For the first time it feels like if you're good at football, tactically, in real life you will do well on the game. Pace seems to have been legitimately been nerfed this year, so you actually have to play some nice football to get in on goal. But the biggest thing for me is the change to the AI while defending! Your teammates will actually track dangerous runs now, and it feels brilliant. Using right stick defending and having your teammates already in the right areas has massively changed the game! I was having success defending with JOHN BLOODY TERRY!!! Even with his terrible pace, the new system allowed him to play to his strengths. I think the door is open again for 3 at the back formations. Only bad thing I've noticed is keepers parry almost every finesse shot to buy fifa coins, but hopefully this will have been fixed in newer builds of the game. Looking at Futhead and seeing the abundance of amazing players is really promising; this combined with price ranges from the start will mean everyone should be able to secure great players without spending oodles! Overall I'm the most excited I've been for any Fifa game, I just can't wait to get amongst it! One huge difference I've noticed is stamina, or lack therof, is more prominent. Once I get to the 70th minute my wingers are getting sluggish and going down to the red bar when I try to get to the sides to cross in a ball. Speaking of which, headers. Everyone was really worried about headers in this game so obviously I tried it almost ever possession. I've only made one so far and it was only because it was an easy header, one that I would've made if I had tried it in FIFA 15. So from the way it seems, this isn't the headers OP FIFA 14. Skill moves are tough right now. I depended heavily on body feints and they don't give you the mini-boost that it used to do with FIFA 16 Points. Same for step overs. Ball rolls, drag backs, spin move, and fake shot is still pretty useful.
    Dec 14, 2015 699
  • 09 Dec 2015
    As the best ffxiv gil seller, we finally can meet you with Final Fantasy XIV Gil now. Recently, we put forward cheap ffxiv gil to cater for your needs of enjoying the hottest update in Final Fantasy. You can choose us as your Final Fantasy XIV game companion as before, since we firmly comply with Customer First principle and we strive to serve you better as much as possible. Final Fantasy XIV Gil in Huge StockFFXIV4GIL deeply understands how eager you want to experience the new Final Fantasy XIV and use your Final Fantasy Gil to buy powerful weapons so that you can gear your ingame character. In order to let you realize your heroic dream, we work hard to keep full stock of every server and save delivery time for you. Cheap Final Fantasy XIV Gil with 10 Minutes DeliveryFFXIV4GIL continues to aim at provide you with cheapest products. On one hand, we have huge stock of Final Fantasy XIV Gil; on the other hand, there are always promotions here to make our price low. Both these reasons can make our Final Fantasy XIV Gil cheap. In addition, we guarantee that the whole delivery process of our Final Fantasy XIV Gil will be completed in 10 minutes after your order is confirmed. You can purchase Final Fantasy XIV Gil at ffxiv4gil without annoying and boring waiting. 24/7 Customer Service for Final Fantasy XIV Gil BuyingIn order to offer you the most satisfied online shopping service, we provide 24/7 customer service for final fantasy xiv gil buying. As we are always online, you can contact us at any time for buying Final Fantasy XIV Gil. Except for online chat, email or skype are also available here. We feel grateful for your support and trust these years, which is our motivation to keep going on serving you better. We would reward your faith with our excellent service on providing you with Final Fantasy XIV Gil trusted and cheap with fast delivery.
    723 Posted by fifa15coinsfut
  • As the best ffxiv gil seller, we finally can meet you with Final Fantasy XIV Gil now. Recently, we put forward cheap ffxiv gil to cater for your needs of enjoying the hottest update in Final Fantasy. You can choose us as your Final Fantasy XIV game companion as before, since we firmly comply with Customer First principle and we strive to serve you better as much as possible. Final Fantasy XIV Gil in Huge StockFFXIV4GIL deeply understands how eager you want to experience the new Final Fantasy XIV and use your Final Fantasy Gil to buy powerful weapons so that you can gear your ingame character. In order to let you realize your heroic dream, we work hard to keep full stock of every server and save delivery time for you. Cheap Final Fantasy XIV Gil with 10 Minutes DeliveryFFXIV4GIL continues to aim at provide you with cheapest products. On one hand, we have huge stock of Final Fantasy XIV Gil; on the other hand, there are always promotions here to make our price low. Both these reasons can make our Final Fantasy XIV Gil cheap. In addition, we guarantee that the whole delivery process of our Final Fantasy XIV Gil will be completed in 10 minutes after your order is confirmed. You can purchase Final Fantasy XIV Gil at ffxiv4gil without annoying and boring waiting. 24/7 Customer Service for Final Fantasy XIV Gil BuyingIn order to offer you the most satisfied online shopping service, we provide 24/7 customer service for final fantasy xiv gil buying. As we are always online, you can contact us at any time for buying Final Fantasy XIV Gil. Except for online chat, email or skype are also available here. We feel grateful for your support and trust these years, which is our motivation to keep going on serving you better. We would reward your faith with our excellent service on providing you with Final Fantasy XIV Gil trusted and cheap with fast delivery.
    Dec 09, 2015 723
  • 07 Dec 2015
    Enlightenment in Elder Scrolls Online is basically a reduction in the EXP required to earn a Champion Point in the Champion System which occurs every 24 hours. Enlightenment was put in place to allow players who have less time to invest in ESO a chance to “catch up” and remain competitive. A normal Champion Point is earned for every 400,000 EXP that you gain.and If you are Enlightened it will only take 100,000 EXP to earn a Champion Point. HOW TO GAIN ENLIGHTENMENT:Once you unlock the Champion System, when one of your characters reaches Veteran Rank 1, you will earn Champion Points every time you gain 400,000 EXP at best eso gold site. You will also set off an invisible timer which resets every 24 hours. This timer is what gives you Enlightenment. This timer gives out 1 Champion Point worth of Enlightenment every 24 hours and you can accrue a maximum of 12 Champion Points worth of Enlightenment before the timer stops to wait for you to come back. Every 24 hours you get the chance to earn 1 Champion Point that only needs 100,000 EXP. So you can log on every day and earn 1 Champion Point with 100,000 EXP. Enlightenment also accrues if you don’t use it. So say that you miss a few days and log on after a 5 day break. You will now have accrued enough Enlightenment to earn 5 Champion Points that only need 100,000 EXP. Enlightenment accrues up to a maximum of 12 days. So if you come back after a 15 day break you will only have enough Enlightenment to earn 12 Champion Points at 100,000 EXP. You can tell if you are Enlightened as when you first log on a message will appear saying that you are Enlightened with eso gold online. You can also check by hovering over the Champion Point bar which is just below the main EXP bar. You can open your inventory, or another menu, and you will find these things in the top left corner of the screen.
    1219 Posted by fifa15coinsfut
  • Enlightenment in Elder Scrolls Online is basically a reduction in the EXP required to earn a Champion Point in the Champion System which occurs every 24 hours. Enlightenment was put in place to allow players who have less time to invest in ESO a chance to “catch up” and remain competitive. A normal Champion Point is earned for every 400,000 EXP that you gain.and If you are Enlightened it will only take 100,000 EXP to earn a Champion Point. HOW TO GAIN ENLIGHTENMENT:Once you unlock the Champion System, when one of your characters reaches Veteran Rank 1, you will earn Champion Points every time you gain 400,000 EXP at best eso gold site. You will also set off an invisible timer which resets every 24 hours. This timer is what gives you Enlightenment. This timer gives out 1 Champion Point worth of Enlightenment every 24 hours and you can accrue a maximum of 12 Champion Points worth of Enlightenment before the timer stops to wait for you to come back. Every 24 hours you get the chance to earn 1 Champion Point that only needs 100,000 EXP. So you can log on every day and earn 1 Champion Point with 100,000 EXP. Enlightenment also accrues if you don’t use it. So say that you miss a few days and log on after a 5 day break. You will now have accrued enough Enlightenment to earn 5 Champion Points that only need 100,000 EXP. Enlightenment accrues up to a maximum of 12 days. So if you come back after a 15 day break you will only have enough Enlightenment to earn 12 Champion Points at 100,000 EXP. You can tell if you are Enlightened as when you first log on a message will appear saying that you are Enlightened with eso gold online. You can also check by hovering over the Champion Point bar which is just below the main EXP bar. You can open your inventory, or another menu, and you will find these things in the top left corner of the screen.
    Dec 07, 2015 1219
  • 06 Dec 2015
    Running has been changed in FIFA 16. You now have to use knock-ons by pushing the right-stick twice in the direction you want to run. You can no longer simply run/dribble using R2 to beat an opponent for pace. You will run much faster, and you'll easily outpace defenders. It is most effectively put to use on the wings where there's space to get fifa coins, or on the counter. Pace is still a very effective tool in this FIFA, it just isn't a tool which can be used on it's own, as it was in other iterations of the game. You need to use your technical players to draw defenders out and create space in behind for your pacey ones. Or, vice-verse, run at players with your pacey players to create space for the technical ones. Ibrahima Traore, who isn't a spectacular player, has been one of my best signings on this years FUT. The role of pace is now a more subtle one, more reflective of real life, you can't just sprint past the entire team with Doumbia any more, and the game is better for it. On a serious note, one flick of the Right Stick also knocks the ball on, a double flick just knocks it a lot further. fut16coin doesn't want to be using the double flick if there are defenders down the wing waiting for you. But it is the way to use pace now. You cannot dribbling and sprint at the same time.
    800 Posted by fifa15coinsfut
  • Running has been changed in FIFA 16. You now have to use knock-ons by pushing the right-stick twice in the direction you want to run. You can no longer simply run/dribble using R2 to beat an opponent for pace. You will run much faster, and you'll easily outpace defenders. It is most effectively put to use on the wings where there's space to get fifa coins, or on the counter. Pace is still a very effective tool in this FIFA, it just isn't a tool which can be used on it's own, as it was in other iterations of the game. You need to use your technical players to draw defenders out and create space in behind for your pacey ones. Or, vice-verse, run at players with your pacey players to create space for the technical ones. Ibrahima Traore, who isn't a spectacular player, has been one of my best signings on this years FUT. The role of pace is now a more subtle one, more reflective of real life, you can't just sprint past the entire team with Doumbia any more, and the game is better for it. On a serious note, one flick of the Right Stick also knocks the ball on, a double flick just knocks it a lot further. fut16coin doesn't want to be using the double flick if there are defenders down the wing waiting for you. But it is the way to use pace now. You cannot dribbling and sprint at the same time.
    Dec 06, 2015 800
  • 09 Nov 2015
    I have been playing FUT since Nov 2014, and have 3 average teams (Seria A, Bundesliga, BPL) with 120,000...ish saved, but the next tier of player's that would improve my team are ridiculously expensive (Di Maria,Robben,Ribery,etc.) It seems that to improve my teams, i will have to spend REAL money on either Coins or points, and in my mind that just doesn't seem right? I see what you mean - ive played people who I know I can beat - put it into seasons and matched squads and yes probably win top fifa coins. Give them a few OP players in UT and they're scoring long shots that you might only get 1/10 with your cheap squad. I just find that you have to put the extra effort in to nutralise those OP players You could say that about any player regardless of price. Take Doumbia for example, he is a relatively cheap player but there have been games where my opponent has scored multiple goals with him and got the win. It isn't "pay to win" because in the end you still have to play the game and be better than your opponent. I played a guy last night that had Ronaldo and Messi up top with sol Campbell, Hierro, and van der sar in the back. He quit before half time when I was winning 2-0. I also futscoped him (dramaonyoutube) and he was terrible. I find this to be the case more often than not. The dudes with teams worth tens of millions of coins are easy wins. It's when I play a team of silvers that I get nervous Honestly, it has happened way too many times that I play some guy with a super expensive team, and I lose fifa ultimate coins. The match facts will be something like 15 shots for me, while he has 2. Possession 60% vs 40%. One goal from an impossible angle with Messi or Ronaldo and I'm already fucked because they have top tier defenders that make impossible clearances... There is definitely a big element of pay to win here. Not saying it is decisive, but it's there.
    664 Posted by fifa15coinsfut
  • I have been playing FUT since Nov 2014, and have 3 average teams (Seria A, Bundesliga, BPL) with 120,000...ish saved, but the next tier of player's that would improve my team are ridiculously expensive (Di Maria,Robben,Ribery,etc.) It seems that to improve my teams, i will have to spend REAL money on either Coins or points, and in my mind that just doesn't seem right? I see what you mean - ive played people who I know I can beat - put it into seasons and matched squads and yes probably win top fifa coins. Give them a few OP players in UT and they're scoring long shots that you might only get 1/10 with your cheap squad. I just find that you have to put the extra effort in to nutralise those OP players You could say that about any player regardless of price. Take Doumbia for example, he is a relatively cheap player but there have been games where my opponent has scored multiple goals with him and got the win. It isn't "pay to win" because in the end you still have to play the game and be better than your opponent. I played a guy last night that had Ronaldo and Messi up top with sol Campbell, Hierro, and van der sar in the back. He quit before half time when I was winning 2-0. I also futscoped him (dramaonyoutube) and he was terrible. I find this to be the case more often than not. The dudes with teams worth tens of millions of coins are easy wins. It's when I play a team of silvers that I get nervous Honestly, it has happened way too many times that I play some guy with a super expensive team, and I lose fifa ultimate coins. The match facts will be something like 15 shots for me, while he has 2. Possession 60% vs 40%. One goal from an impossible angle with Messi or Ronaldo and I'm already fucked because they have top tier defenders that make impossible clearances... There is definitely a big element of pay to win here. Not saying it is decisive, but it's there.
    Nov 09, 2015 664
  • 20 Oct 2015
    Because much like the other editions of this game, difficulty level dictates how many unfair advantages the CPU gains against you. Nothing to do with tactical adjustments, better runs/passing/defensive positioning, etc. On Professional, the CPU defending is somewhat realistic, in that they'll give your players some space while still marking. The defenders will also occasionally be fooled by dribble moves and fake shots/passes. But, on World Class, it all goes to shit. I'll focus on the defensive aspect of this, to keep my ramblings short, but unfair advantages occur all throughout the game. The CPU defenders defy the game's own in-game physics. Ratings be damned if the CPU feels it's time for you to lose the ball. When the player shadowing you all of a sudden makes a b-line for cheap Fifa 16 coins, if you're not able to make the pass, good luck. The game knows which way you've decided to turn, because it knows what button you've pressed, and the defender will be right there to meet you. 3-5 star dribble moves will occasionally work, but most of the time the defender won't flinch. And, if you do make a seemingly sound pass, the correct pass, your player remains glued to the spot while the CPU defender jogs right by to intercept the pass, as you already mentioned. Let's say you get by the first defender, now 2 more will start coming towards you, while the defender you just beat will rocket blast his way back into the play. All 3 CPU defenders can tackle you at any time. Reverse roles in that situation, and the only defender that can make the tackle for your team is the one you're controlling. By the time you switch to the defender with the better angle to make the tackle, the opportunity is gone. Definitely frustrating lol. Goalkeeping also becomes Godly, even though the CPU gk isn't even an elite one...at least, that's what i've noticed. I'm not saying it's impossible to win on higher difficulty levels, but in order to do so, the game feels gimmicky and not at all like a football simulation. On Legendary? Don't even bother. All it will do is convert you into playing a mimicked unrealistic style the CPU uses. Well, at least that's what it began doing to me. Doesn't feel real. When Iniesta is muscling Ibrahimovic off the ball on consecutive occasions throughout the game, even knocking him to buy Fifa 16 coins, then you know the higher difficulty settings (in this case, World Class) are flawed. But, at the end of the day, it'll still be an incredibly fun game if you're able to take deep breaths and avoid the frustration (i've broken a few controllers in my younger days). Look, with enough hours logged, you'll be able to beat the CPU on the highest difficulty settings...but like I said, it won't feel like football anymore.
    1527 Posted by fifa15coinsfut
  • Because much like the other editions of this game, difficulty level dictates how many unfair advantages the CPU gains against you. Nothing to do with tactical adjustments, better runs/passing/defensive positioning, etc. On Professional, the CPU defending is somewhat realistic, in that they'll give your players some space while still marking. The defenders will also occasionally be fooled by dribble moves and fake shots/passes. But, on World Class, it all goes to shit. I'll focus on the defensive aspect of this, to keep my ramblings short, but unfair advantages occur all throughout the game. The CPU defenders defy the game's own in-game physics. Ratings be damned if the CPU feels it's time for you to lose the ball. When the player shadowing you all of a sudden makes a b-line for cheap Fifa 16 coins, if you're not able to make the pass, good luck. The game knows which way you've decided to turn, because it knows what button you've pressed, and the defender will be right there to meet you. 3-5 star dribble moves will occasionally work, but most of the time the defender won't flinch. And, if you do make a seemingly sound pass, the correct pass, your player remains glued to the spot while the CPU defender jogs right by to intercept the pass, as you already mentioned. Let's say you get by the first defender, now 2 more will start coming towards you, while the defender you just beat will rocket blast his way back into the play. All 3 CPU defenders can tackle you at any time. Reverse roles in that situation, and the only defender that can make the tackle for your team is the one you're controlling. By the time you switch to the defender with the better angle to make the tackle, the opportunity is gone. Definitely frustrating lol. Goalkeeping also becomes Godly, even though the CPU gk isn't even an elite one...at least, that's what i've noticed. I'm not saying it's impossible to win on higher difficulty levels, but in order to do so, the game feels gimmicky and not at all like a football simulation. On Legendary? Don't even bother. All it will do is convert you into playing a mimicked unrealistic style the CPU uses. Well, at least that's what it began doing to me. Doesn't feel real. When Iniesta is muscling Ibrahimovic off the ball on consecutive occasions throughout the game, even knocking him to buy Fifa 16 coins, then you know the higher difficulty settings (in this case, World Class) are flawed. But, at the end of the day, it'll still be an incredibly fun game if you're able to take deep breaths and avoid the frustration (i've broken a few controllers in my younger days). Look, with enough hours logged, you'll be able to beat the CPU on the highest difficulty settings...but like I said, it won't feel like football anymore.
    Oct 20, 2015 1527
  • 28 Jun 2015
    Just before i get into this , this is just pure expectations , fut16coin cant see the future , just for fun ladies !   First is Falcao as we all know , he is a 90% Deal for Chelsea next season , however as a loan. following this year's bad performance , i expect him going down 2 ratings , however as i know how good Falcao is , i expect him to end a year with a TOTS ! He is one of the world's best Strikers , but wrongly used under Van gaal's management , Here are My expectations for his next season in case the Chelsea deal goes successful   Expectations   • First Starting with a NIF Rated at 86 , then getting a inform for 2 goals in a game ! followed by a MOTM after he destroys an opponent in the Champions league group stage , followed by another derby inform ! ending the season with about 20 goals and registering himself as a Top Scorer , and as well guaranteeing himself a TOTS Place at the end !     Additions • A +1 Upgrade to his NIF and aswell Inform cards after having a great half season !   This is how his season might look like in Chelsea FC playing besides Costa   Second , is The Swedish King of all , a 1 point downgrade as in my opinion this season wasn't as good as his previous season , probably due to the couple of injuries he suffered and the 4 month ban he received Fifa 16 coins android. My expectations is as follows   Expectations   • Starting the season averagely , then after he gets adapted again to the Serie A he quickly starts getting the scoring wheel on , and gets a first inform , followed by a 2nd for a match against Internazionale ! Then leading AC Milan to the Finale of the Coppa Italia by scoring a Semi final duo and an assist !   How he would finish the season !
    1143 Posted by fifa15coinsfut
  • Just before i get into this , this is just pure expectations , fut16coin cant see the future , just for fun ladies !   First is Falcao as we all know , he is a 90% Deal for Chelsea next season , however as a loan. following this year's bad performance , i expect him going down 2 ratings , however as i know how good Falcao is , i expect him to end a year with a TOTS ! He is one of the world's best Strikers , but wrongly used under Van gaal's management , Here are My expectations for his next season in case the Chelsea deal goes successful   Expectations   • First Starting with a NIF Rated at 86 , then getting a inform for 2 goals in a game ! followed by a MOTM after he destroys an opponent in the Champions league group stage , followed by another derby inform ! ending the season with about 20 goals and registering himself as a Top Scorer , and as well guaranteeing himself a TOTS Place at the end !     Additions • A +1 Upgrade to his NIF and aswell Inform cards after having a great half season !   This is how his season might look like in Chelsea FC playing besides Costa   Second , is The Swedish King of all , a 1 point downgrade as in my opinion this season wasn't as good as his previous season , probably due to the couple of injuries he suffered and the 4 month ban he received Fifa 16 coins android. My expectations is as follows   Expectations   • Starting the season averagely , then after he gets adapted again to the Serie A he quickly starts getting the scoring wheel on , and gets a first inform , followed by a 2nd for a match against Internazionale ! Then leading AC Milan to the Finale of the Coppa Italia by scoring a Semi final duo and an assist !   How he would finish the season !
    Jun 28, 2015 1143
  • 26 Jun 2015
      I just wanted to start this off by saying that I've played soccer for 21 years, have played Fifa since the 06 version, and have watched international and club soccer my whole life as well. Here are a couple improvements that would make the game a little more realistic and more enjoyable because I want to throw my remote into the TV every time these happen.   1. Defenders very, very rarely run into each other in real life and fall over allowing easy goals. They are actually intelligent and try to avoid trucking each other while this happens all too often in Fifa. Maybe implement some kind of design to where physical contact between teammates isn't as effecting on their balance or just give the computer defender brains to avoid your player. I don't know how exactly to fix it but this always really bothers me because while it is possible in real life, it almost never does.   2. Similar to the first, it really bothers me when my player shoots but a teammate ahead of him gets in the way and not only blocks my shot, but also gets called offside. This just doesn't happen in real life. As before, it is possible to hit your own player, but teammates obviously try to duck and avoid a shot. Hopefully this won't be too hard to fix, but it's pretty annoying.   3. When I hit B and then my player gets auto switched and just standing tackles out in the middle of nowhere.. I would really appreciate if you could make a parameter in the game to where your player won't standing tackle when he's more than a couple feet away from the player with the ball or something.   I love the game every year and will spend a lot of money on Fut 16 coins, but if you could make these changes then I wouldn't be cursing at the TV so much. Thanks guys,
    1777 Posted by fifa15coinsfut
  •   I just wanted to start this off by saying that I've played soccer for 21 years, have played Fifa since the 06 version, and have watched international and club soccer my whole life as well. Here are a couple improvements that would make the game a little more realistic and more enjoyable because I want to throw my remote into the TV every time these happen.   1. Defenders very, very rarely run into each other in real life and fall over allowing easy goals. They are actually intelligent and try to avoid trucking each other while this happens all too often in Fifa. Maybe implement some kind of design to where physical contact between teammates isn't as effecting on their balance or just give the computer defender brains to avoid your player. I don't know how exactly to fix it but this always really bothers me because while it is possible in real life, it almost never does.   2. Similar to the first, it really bothers me when my player shoots but a teammate ahead of him gets in the way and not only blocks my shot, but also gets called offside. This just doesn't happen in real life. As before, it is possible to hit your own player, but teammates obviously try to duck and avoid a shot. Hopefully this won't be too hard to fix, but it's pretty annoying.   3. When I hit B and then my player gets auto switched and just standing tackles out in the middle of nowhere.. I would really appreciate if you could make a parameter in the game to where your player won't standing tackle when he's more than a couple feet away from the player with the ball or something.   I love the game every year and will spend a lot of money on Fut 16 coins, but if you could make these changes then I wouldn't be cursing at the TV so much. Thanks guys,
    Jun 26, 2015 1777
  • 24 Jun 2015
    This is from a thread I made in FIFA 16 GD, I am sure my opinions will differ to people who only play FUT though.   FUT1. Collection book: Some sort of collection book, there is a rumour that EA can’t do it because of copyright but somehow work it because it is an essential feature.2. Position changes: You should be able to play players in multiple positions on full chem. For example David Luiz could play in CB and CDM. This could be done by swiping across on a players’ position to all other available positions that that player can play.3. Kit and badge creator: Simple as it sounds. There should be templates though so that people don’t just draw a penis. You could also add a sponsor (Sponsor options could be the EA logo, the FIFA Ultimate team logo and EA partners)4. Stadium creator: Now why all this customization? Because FUT is designed to make your own club, but right now it doesn’t at all feel like you own the club. There should be a stadium creator not within FUT but in FIFA or even online (I will get to that later). As you move up the divisions you have a max capacity for your stadium.   5. Make TOTW an actual TOTW, not just who scores. Maybe team up with a website like whoscored and just use ratings of players6. Bigger bonuses for winning games and winning cups7. Remove minimum price cap and just keep the maximum if that is absolutely needed to stop coinsellers.8. Rewards for playing the game, e.g. if you score 100 goals with a player you earn a certain amount of coins9. I know it is very hard, but stop coinsellers and bots which are ruining the market10. Reduce the price of FIFA points11. Chemistry should build over time, if you play every 50 games you play with the same line up every players chem should go up by 12. Wagers13. Legends on Playstation14. If a legend is on the game, they should be on there from the start not released in bloody June   Career Mode (Manager)15. Online career mode, an obvious one16. You should be able to edit your kit at the end of the season to add badges if you get promoted/relegated. Not able to edit the actual shirt though.17. A LOT more cutscenes, such as when signing a player or a pre match press conference18. More in depth editing of your and manager and the camera panning to him19. The ability to respond to players complaints or praise20. Training: You could tell a player what he needs to improve specifically to start matches21. Stadium creator, like I said before not in CM but in the menus. You should be able to ask the board for a new stadium and if accepted they will give you a list of options that you have made/downloaded. You move in at the start of the next season. If playing as a team without a real stadium you can just move in at the start of your game.22. More varied transfers   23. Get rid of the May bump for youth academy players, they should progress equally throughout the whole season.24. A reserve squad, the assistant could give you ratings of player performances so if they are doing well there you can push them up to the first team25. World player of the year award (I think someone else has Ballon d’or rights)26. Pre-season tours, you could choose from a list of what nations you want to tour if you are a big club and earn money, if you are a small club you could earn money by attracting a huge club27. In friendlies you should be able to have 12+ subs and make unlimited changes28. Team talks29. Transfer money should carry over30. It should not be so easy to make money, when I play with Tottenham I can always afford Bale by season 3. You buy like Benteke for 20m and then he bangs them in and you get 80m31. FIFA Club World Cup     32. A trophy room33. Being able to drop in simmed games like you used to be able to34. Being able to hire staff like you used to be able to35. A short pre match show with analysis by Jeff Stelling, Gary Neville and Jamie Redknapp etc if you are in the EPL. They would talk about form and who the favourite is.36. An all time stats feature37. Player of the Year awards at the end of the season38. Improve the graphics of the trophy celebrations when you win a CL, it is dreadful and make the commentators more hyped39. There is a thread about improving the champions cup and euro cup, all of that   Be a pro40. Reserve league matches41. Starting on the bench, you could start on the bench and watch the game at fast forward. You would have to warm up and if you don’t you risk injury.42. Cut scenes, interviews, decisions, you know like the stuff in my player43. Being able to choose cheap Fifa 16 coins you want, every match you could get points which could be allocated to stats44. More customization of your player, ¾ sleeves is a good idea45. Being able to communicate better with your manager and ask for game time etc   Graphics46. More stadiums, hopefully a stadium from each league at minimum47. Improve the lighting48. Improve stadium detail or at least let people change it with the new stadium editor49. More scanned faces or the ability to put gamefaces in50. Using the stadium editor, the ability to put flags and banners on fans in the game, eg for AC Milan the ‘Curva Sud’ banner or the Crystal Palace ‘Fanatics’ banner51. Different tifos from fans52. Pyro in the crowd53. Poznan is in the game but you see it for like a second, should continue for a minute. Also there a few other sides that do it eg Western Sydney Wanderers54. Celtic don’t do YNWA for some unknown reason   Miscellaneous55. Clock should continue after 90th minute56. IMPROVE THE SERVERS57. Advertise pro clubs more, barely hear about it58. CPU barely ever scores great goals, should shoot from range more59. CPU doesn’t play to the teams style, you should FEEL like you are playing against Barca60. Add more leagues61. Goalkeepers….62. Take the pace of the game down a notch63. Mutual quit would be awesome for online64. Dynamic weather65. Bring back EA tracks so you can import your own music and chants66. Fix handball bug67. Players are too far away from each other when they walk out68. Improve the player models69. More variation in commentary, sick of hearing the same thing70. Bring in a difficulty between Pro and WC, I am on legendary now but the gap between those two is way too big.
    1756 Posted by fifa15coinsfut
  • This is from a thread I made in FIFA 16 GD, I am sure my opinions will differ to people who only play FUT though.   FUT1. Collection book: Some sort of collection book, there is a rumour that EA can’t do it because of copyright but somehow work it because it is an essential feature.2. Position changes: You should be able to play players in multiple positions on full chem. For example David Luiz could play in CB and CDM. This could be done by swiping across on a players’ position to all other available positions that that player can play.3. Kit and badge creator: Simple as it sounds. There should be templates though so that people don’t just draw a penis. You could also add a sponsor (Sponsor options could be the EA logo, the FIFA Ultimate team logo and EA partners)4. Stadium creator: Now why all this customization? Because FUT is designed to make your own club, but right now it doesn’t at all feel like you own the club. There should be a stadium creator not within FUT but in FIFA or even online (I will get to that later). As you move up the divisions you have a max capacity for your stadium.   5. Make TOTW an actual TOTW, not just who scores. Maybe team up with a website like whoscored and just use ratings of players6. Bigger bonuses for winning games and winning cups7. Remove minimum price cap and just keep the maximum if that is absolutely needed to stop coinsellers.8. Rewards for playing the game, e.g. if you score 100 goals with a player you earn a certain amount of coins9. I know it is very hard, but stop coinsellers and bots which are ruining the market10. Reduce the price of FIFA points11. Chemistry should build over time, if you play every 50 games you play with the same line up every players chem should go up by 12. Wagers13. Legends on Playstation14. If a legend is on the game, they should be on there from the start not released in bloody June   Career Mode (Manager)15. Online career mode, an obvious one16. You should be able to edit your kit at the end of the season to add badges if you get promoted/relegated. Not able to edit the actual shirt though.17. A LOT more cutscenes, such as when signing a player or a pre match press conference18. More in depth editing of your and manager and the camera panning to him19. The ability to respond to players complaints or praise20. Training: You could tell a player what he needs to improve specifically to start matches21. Stadium creator, like I said before not in CM but in the menus. You should be able to ask the board for a new stadium and if accepted they will give you a list of options that you have made/downloaded. You move in at the start of the next season. If playing as a team without a real stadium you can just move in at the start of your game.22. More varied transfers   23. Get rid of the May bump for youth academy players, they should progress equally throughout the whole season.24. A reserve squad, the assistant could give you ratings of player performances so if they are doing well there you can push them up to the first team25. World player of the year award (I think someone else has Ballon d’or rights)26. Pre-season tours, you could choose from a list of what nations you want to tour if you are a big club and earn money, if you are a small club you could earn money by attracting a huge club27. In friendlies you should be able to have 12+ subs and make unlimited changes28. Team talks29. Transfer money should carry over30. It should not be so easy to make money, when I play with Tottenham I can always afford Bale by season 3. You buy like Benteke for 20m and then he bangs them in and you get 80m31. FIFA Club World Cup     32. A trophy room33. Being able to drop in simmed games like you used to be able to34. Being able to hire staff like you used to be able to35. A short pre match show with analysis by Jeff Stelling, Gary Neville and Jamie Redknapp etc if you are in the EPL. They would talk about form and who the favourite is.36. An all time stats feature37. Player of the Year awards at the end of the season38. Improve the graphics of the trophy celebrations when you win a CL, it is dreadful and make the commentators more hyped39. There is a thread about improving the champions cup and euro cup, all of that   Be a pro40. Reserve league matches41. Starting on the bench, you could start on the bench and watch the game at fast forward. You would have to warm up and if you don’t you risk injury.42. Cut scenes, interviews, decisions, you know like the stuff in my player43. Being able to choose cheap Fifa 16 coins you want, every match you could get points which could be allocated to stats44. More customization of your player, ¾ sleeves is a good idea45. Being able to communicate better with your manager and ask for game time etc   Graphics46. More stadiums, hopefully a stadium from each league at minimum47. Improve the lighting48. Improve stadium detail or at least let people change it with the new stadium editor49. More scanned faces or the ability to put gamefaces in50. Using the stadium editor, the ability to put flags and banners on fans in the game, eg for AC Milan the ‘Curva Sud’ banner or the Crystal Palace ‘Fanatics’ banner51. Different tifos from fans52. Pyro in the crowd53. Poznan is in the game but you see it for like a second, should continue for a minute. Also there a few other sides that do it eg Western Sydney Wanderers54. Celtic don’t do YNWA for some unknown reason   Miscellaneous55. Clock should continue after 90th minute56. IMPROVE THE SERVERS57. Advertise pro clubs more, barely hear about it58. CPU barely ever scores great goals, should shoot from range more59. CPU doesn’t play to the teams style, you should FEEL like you are playing against Barca60. Add more leagues61. Goalkeepers….62. Take the pace of the game down a notch63. Mutual quit would be awesome for online64. Dynamic weather65. Bring back EA tracks so you can import your own music and chants66. Fix handball bug67. Players are too far away from each other when they walk out68. Improve the player models69. More variation in commentary, sick of hearing the same thing70. Bring in a difficulty between Pro and WC, I am on legendary now but the gap between those two is way too big.
    Jun 24, 2015 1756
  • 23 Jun 2015
    This thread will be the Career Mode Wishlist thread to use from now on. Posting ideas in here is no guarantee that they will be used in the game. Also please remember that new features take time to make so any features suggested now may be too late for FIFA 16.   If you want to buy Fifa 16 coins then please make a detailed post with a title/couple of word description for the feature at the top. Please also indicate if it is a new feature or a small fix. For example a brand new feature might be online career mode and a small fix might be a change in the order of items in a menu.   An example of a good post would be:Staff Upgrades     New Feature   In old FIFA games (for example FIFA 09) you could upgrade members of your staff. This allowed you to use some of your budget to improve different areas of your club, for example upgrading your strikers coach meant your strikers would improve at a faster rate, upgrading your negotiator meant your could sign players for slightly less and upgrading your stadium manager meant you would receive more money from ticket sales at each match.   Please do not post gameplay changes here, this is for Career Mode related suggestions only. Please also make sure you include a description/image, in most cases just posting a couple of words is not going to help describe your new feature.   If you have more than one suggestion with a long description then posting them in several posts might be easier.   The old wishlist thread can be found here.
    1992 Posted by fifa15coinsfut
  • This thread will be the Career Mode Wishlist thread to use from now on. Posting ideas in here is no guarantee that they will be used in the game. Also please remember that new features take time to make so any features suggested now may be too late for FIFA 16.   If you want to buy Fifa 16 coins then please make a detailed post with a title/couple of word description for the feature at the top. Please also indicate if it is a new feature or a small fix. For example a brand new feature might be online career mode and a small fix might be a change in the order of items in a menu.   An example of a good post would be:Staff Upgrades     New Feature   In old FIFA games (for example FIFA 09) you could upgrade members of your staff. This allowed you to use some of your budget to improve different areas of your club, for example upgrading your strikers coach meant your strikers would improve at a faster rate, upgrading your negotiator meant your could sign players for slightly less and upgrading your stadium manager meant you would receive more money from ticket sales at each match.   Please do not post gameplay changes here, this is for Career Mode related suggestions only. Please also make sure you include a description/image, in most cases just posting a couple of words is not going to help describe your new feature.   If you have more than one suggestion with a long description then posting them in several posts might be easier.   The old wishlist thread can be found here.
    Jun 23, 2015 1992

Most Viewed Blogs/Articles From This Author

  • 27 Apr 2015
    We all know that ArcheAge is a typical MMORPG game, which needs a lot of ArcheAge Gold if you want to be strong and powerful in the game. But do you exactly know what is ArcheAge? I'm telling you the truth of ArcheAge. You start the game, level up as you do quests, kill monsters and strengthen your character. You team up with friends and meet new, stronger enemies as you progress. And then you chill out in the cities and craft new stuff for you and your group. There is nothing really special about that. However, in every gameplay aspect there's a little more depth in ArcheAge than in your usual MMO. You level up through different activities: crafting, grinding, questing and everything that is fun. Even while exploring you still get further in a way, even if it's just knowledge or gold. You also don't just upgrade your character just as everyone else, you get to choose out of different trees and combine them to make your own class that best suits your playstyle. With a total of 120 combinations you really have the ability to pick what you like best. And even then, with limited skill points to spend and way more skills available, once you've chosen a combination of trees you still have to choose which skills to use, so the combination you use might be the same someone else uses, but you can still have different abilities. When you've chosen your character's faith regarding his abilities, it's not written in stone. You can change your trees anytime and readjust skills as you wish. You don't lose any progress in your old trees and can go back anytime. So your friend that was the healer last time could be your tank tomorrow - after a lot of work of course. There is also a big dynamic world out there that doesn't wait for you and moves on. While you craft your gear and gather goods to trade, other players prepare too. And not all of them want the best for you. Instead, they want your best. Your money. There are other players, pirates or just an enemy faction, that don't care about how you just spent 2 hours planting the materials and harvesting them 10 hours later, now expecting some nice profit. They draw their weapons on you and force you to either defend yourself or lose your profit and investment.After you've lost all your goods, you start to team up with more people. You form a guild, you start protecting yourself. Start seeing others getting attacked, and offer help. In return they pay you for defending them and you just founded a mercenary guild. That's a simple thing that can happen in ArcheAge and this is just a major "feature" that is not mentioned by XLGames explicitly. And that is what ArcheAge makes for me: There are so many features and even though it is not a pure sandbox game, you are free to do whatever you want to do and you wil have fun with it.To take this point a little bit more literally, the world of ArcheAge is best described as medieval steampunk-fantasy. I know, this does not really make sense, but in a way it's the only way to describe the world. You have swords, magical fireballs and shining armors.But you also got steam powered cars, tractors and casino slot machines.
    6001 Posted by fifa15coinsfut
  • 16 May 2015
    Runesscape is a popular MMORPG game, gamers can explore the Runesscape world - Gielinor in the game. Of course, if you have more RS Gold, you will be more powerful, even rule the world one day.   It's no doubt that attack is very important in the game, which is the key to defeat the bosses. Below is some Runescape attack classes guides:   If you select the body icon (in the above picture), you'll see the equipment you are wearing. At the bottom of the body menu, you should find a button labeled "Show Equipment Stats". Clicking that button will pop up a box showing what you're wearing, an enlarged picture of yourself, and your stats. For now, we'll only discuss the Attack Bonuses, but you'll also see Defence Bonuses.     Attack Bonuses will give you more power with attacks of that type. So for instance, in the above picture there is an added +98 attack bonus for Slash attacks. This means that the Dragon Scimitar is a good Slashing Weapon. The higher the bonus, the better a weapon is when using that attack style.   Stab - a penetrating attack, common with Daggers. Effective against chainmail. Slash - a very common "swiping" attack. Effective against light armor like robes or Dragonhide. Crush - a common attack with Maces, Hammers and Mauls. It's very effective against heavy armor like platemail. Magic - often negated by armor and weapons, but can be increased with staffs. Allows you to hit harder with Magic. Ranged - Often negated by full helmets and armor. It allows you to hit harder with ranged equipment. Strength - This effects how hard you hit. Better metals will give higher strength bonuses.
    3196 Posted by fifa15coinsfut
  • 24 Apr 2015
    Archeage-store.com is a famous ArcheAge Gold online shop, which has been offering cheap ArcheAge Gold for more than 9 years. Buy ArcheAge Gold is a very nice choice, which will bring some surprises for yourslf.   Stock Status: Full Stock   Delivery Method: In-game mailbox     Delivery Time: 10 minutes - 24 hours. Most of our orders can be delivered really fast.   LiveChat Help: 24/7 LiveChat help by clicking the button in the lower right-hand side of every page.   Privacy: Your personal info will be kept highly confidential and will never be disclosed to a third party.   Account Security: We take measures to make sure buying gold from us is safe and secure.
    2885 Posted by fifa15coinsfut
  • 14 May 2015
    Runescapegold2007.com is a well-known Runescape Gold shop, which has been offering cheap RS Gold for more than 9 years. There are a lot of our customers in many differnt countries, they all think that we are professional and reliable. They trust us, so you can believe us too!   Fastest Delivery possibleGetting your order delivered fast, that's what matters. We works hard to improve delivery times, help you play faster.   100% Secure GuaranteeWe never stops working to improve your experience, and we guarantee your delivery or your money back!     Deliveries GuaranteedOrder now from us, a source trusted by hundreds of thousands of gamers. Every order is delivered or your money back.   Contact usEmail: ugameshelp@gmail.comPhone:1-347-759-6266Skyper ID:For Game Currency: coolyou8For Game Account: live:coolyou508_1
    2721 Posted by fifa15coinsfut

View all blogs from everyone